Category:Development

This page contains links to pages of interest to Octave developers.

💡 Getting started 🔰Edit

🔬 Octave developmentEdit

🛠️ BuildingEdit

🔧 ToolsEdit

  • Mercurial -- How to use Octave's version control scheme, creating patches (changesets).
  • Doxygen -- Documentation for C++ files
  • ccache -- How to faster compile Octave.
  • Editors -- A list of editors supporting Octave syntax highlighting.

⚖️ TestingEdit

🐞 DebuggingEdit

🎉 ReleasingEdit

🎯 Goals for upcoming releasesEdit

As discussed in the Online Developer Meeting (2020-10-27), this wiki section is for a list of possible goals for the next release. Although anyone may edit the wiki, this section is intended for active developers, not a place to dump wishlist items or feature requests. Please create a subsection for your ideas/priorities.

jwe prioritiesEdit

See also JWE Project Ideas for additional info about some of these items.

Large New FeaturesEdit

  • Compatible arguments block (some work has been done; need to execute actions when functions are called)
  • Compatible local functions
  • Compatible string class
    • Define class itself ([initial implementation?)
    • Construct strings objects from double quoted strings (painful transition).
  • Compatible table class (initial implementation?)
  • Create a low-level interface to HDF5 functions
    • Support Matlab's HDF5-based MAT file format using the proposed low-level interface to HDF5 functions
    • Allow all types of function handles to be saved and loaded
    • Allow classdef objects to be saved and loaded
  • Make import feature work

Internal ImprovementsEdit

  • Refactor/rewrite code for handling load path
  • Refactor/rewrite exist and which functions
  • Refactor function objects
  • Refactor broadcasting and make it work for sparse matrices
  • Replace the terminal widget in the GUI
  • Write stack-based byte-code interpreter that doesn't result in deeply nested function calls to evaluate code
  • JIT compiler
  • Move more code inside octave namespace
  • Eliminate mutable class data where possible
  • Eliminate singleton objects
  • Use classdef for handle graphics?

OtherEdit

  • Bug fixes, especially those related to compatibility issues
  • Work through the open bug reports for which patches have been submitted - review/apply/reject and close as many of these reports as possible

💡 Project ideas and work in progressEdit

OtherEdit