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== C: Contact ==
* Please state the (unique and identical where possible) nick you use on IRC and any other communication channel related to Octave. ''We want unique nicks. You might want to bold it.''
Github:**Akshit0201** <b>akshit0201</b> Octave:**<b>The Brainiac**</b>
* Which time zone do you live in? Will that change over GSoC duration? ''Perhaps DST adjustment or a relocation. Note that both UTC and GMT are not aware of daylight saving time! Please state UTC+x or -x.''
I live in UTC+5:30, this summer I'll be in UTC+4.
* Please describe your experience with C++, Octave or Matlab m-scripts, OpenGL and Qt.
I've been coding in C++ for the past 4 years. I was introduced to the Standard Template Library last year and have been using that ever since. C++ was also the first language that I learned and I code in it almost every day.
Octave was the second language and I've created thousands of m-scripts. I love modular programming and create a separate m-script for every function that I use. I've implemented many Machine Learning algorithms in Octave like Neural Networks (for object recognition), K-Means (for optimizing), SVM's(for classification) and more.
My experience in OpenGL is limited to my programming lab assignments in which I had to create basic shapes using OpenGL. I've no experience in Qt
* Please describe your experience with other programming languages.
I learned JavaScript this year and I've built some basic webpages using it. I also know Java and I've implemented Dijkstra's and Prim's algorithms using it. I recently learned Lua to build 2D games in the LOVE2D framework.
* Please describe your experience with being in a development team. ''Do you have experience working with open source or free projects?''
I do a lot a code fixing and develop my own games independently but I've never worked on a development team.
* Please describe the biggest project you have written code for and what you learned by doing so. Also, describe your role in that project over time.
I recently developed a flappy bird program. I learned the key concept of "Finite State Machine" on which games run. According to this concept every object in the game is stored in a stack and with changing event push and pops are made to alter the stack. My role in this project was that of programmer and debugger.
* Please state the commits and patches you already contributed to Octave. ''This question (one of the most important parts by the way) is the only part of your application our wiki admins will edit for you even after the application deadline. Code sometimes speaks louder than many words do.''
* Please describe (in short) your experience with the following tools: ''We only use this question to determine where you need guidance, not for rating! We by no means expect you to be familiar with all of these and you won't necessarily need all of them while working with us.''
** IRC and mailing lists
I've used IRC. and I've sent mails using mailing lists.
** Mercurial or other source code management systems
I use GitHub extensively. My repo: https://github.com/akshit0201/Game-Dev.git
** Mediawiki or other wiki software
Wikipedia is the only MediaWiki software I've used.
** make, gcc, gdb or other development tools
I use Atom to develop my games in Lua. Most of the other development work happens mostly in the Octave editor or online.
* What will make you actively stay in our community after this GSoC is over? ''You can also tell us after applications close and we'll happily try to fulfill :-)''
Veteran developers shouldn't dismiss pull requests by budding developers without due consideration. A more welcome environment will definitely make me contribute more.
== O: Only out of interest ==
* Did you ever hear about Octave before?
== P: Prerequisites ==
* Please state the operating system you work with.
MacOSX
* Please estimate an average time per day you will be able to access
** an internet connection
24 hrs
** a computer
24 hrs
** a computer with your progressing work on
15 hrs
* Please describe the degree to which you can install new software on computers you have access to.
As long as the new software doesn't cost more than 50 dollars I wouldn't mind installing it.
== S: Self-assessment ==
* Please describe how useful criticism looks from your point of view as committing student.
* How autonomous are you when developing: I'm very autonomous while developing. I only contact the community when I've tried everything I could.
** Do you like to discuss changes intensively and not start coding until you know what you want to do?
No, I start first and step by step piece together a solution. I believe by taking the first step the rest of the journey becomes more clear.
** Do you like to code a proof of concept to 'see how it turns out', modifying that and taking the risk of having work thrown away if it doesn't match what the project or original proponent had in mind?
Yes, I don't.
== Y: Your task ==

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