GraphicsMagick

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Octave will use GraphicsMagick for reading and writing your images (not plots, only if you are actually doing image processing). This means that the GraphicsMagick configuration you have on you system will limit what your Octave installation can do. Most systems will have it on their own repositories. Unfortunately, their configuration is not always the best for image analysis as it limits reading of images to 8-bit.

To solve the problem, GraphicsMagick needs to be rebuilt with the appropriate settings. See below for tracking dependencies and the reasoning behind each flag. Once done, the following commands should work to build GraphicsMagick.

./configure  --with-quantum-depth=16 --enable-shared --disable-static --with-magick-plus-plus=yes
make
make check
sudo make install

Note: if after the build, you get "error while loading shared libraries: libGraphicsMagick.so.3: cannot open shared object file: No such file or directory" you need to run ldconfig. For security and performance reasons, Linux maintains a cache of the shared libraries installed in "approved" locations and this command will update it.

Quantum depth[edit]

The most common problem is the following warning when using imread():

warning: your version of GraphicsMagick limits images to 8 bits per pixel

The reason for this is that GraphicsMagick was compiled with --with-quantum-depth 8. Possible values are 8, 16 or 32, each implementing that limitation. See the INSTALL file on GraphicsMagick sourcefor an explanantion of this. There are bug reports requesting package maintainers to compile it with higher values. You should not create a new bug, instead leave a comment on the already open bugs: Debian, Ubuntu, Fedora.

As versions with higher values are not available on the repositories, the solution is to compile it. Octave needs then to be recompiled to use the freshly compiled Magick++ library.

Warning: Increasing quantum depth may have a dramatic increase in memory usage. If you use QuantumDepth 32, all images will be read with that precision even if they were saved with 8bit. This means that a 100MB 8bit image will temporarily take 400MB memory, or more if the image was compressed and they usually are, before Octave resizes it back down to 100MB. Because of this, because 32 bit integers images are rare, and because GraphicsMagick does not handle floating point, it's recommended to use QuantumDepth of 16.

Magick++[edit]

Magick++ is the C++ application programming interface to GraphicsMagick. This is what Octave uses so you will need this when compiling GraphicsMagick. This will be enabled by default but if you don't have a C++ compiler installed (such as g++) GraphicsMagick will build just fine without a warning, just a small note during the run of configure.

Shared libraries[edit]

The default is to disable shared libraries but that won't work with Octave. You will need to pass the --enable-shared option. If you do not, Octave will give the following warning when running configure:

GraphicsMagick++ library fails tests.  The imread function for reading image files will not be fully functional.

Dependencies[edit]

Compiling from source means tracking the dependencies yourself which may be a kind of painful. There's no wiki for GraphicsMagick so the following table hopes to makes things easier. Note however that this is the list of all dependencies and suggestions. For Octave purposes only, you definetely will not need all of these.

To start with you will obviously need the following

  • a C compiler such as gcc
  • a C++ compiler such as g++
  • make

Main dependencies[edit]

These are the ones which support being enabled or disabled via the configure script options and are shown in the summary status at the end of the configure script run. You will need them at compile time.

Dependency Debian Wheezy Ubuntu Precise OpenSUSE 13.2
BZLIB libbz2-dev libbz2-dev libbz2-devel
FlashPIX
FreeType 2.0 libfreetype6-dev libfreetype6-dev freetype2-devel
Ghostscript ghostscript ghostscript
Ghostscript-fonts gsfonts gsfonts
JBIG libjbig-dev libjbig-devel
JPEG v1 libjpeg8-dev libjpeg-dev libjpeg62-devel
JPEG-2000 libjasper-dev libjasper-dev libjasper-devel
LCMS v2 liblcms2-dev liblcms2-dev liblcms2-devel
ltdl libltdl-dev libltdl-dev libtool
LZMA liblzma-dev liblzma-dev xz-devel
PNG libpng12-dev libpng12-dev libpng12-devel
TIFF libtiff5-dev libtiff5-dev libtiff-devel
WEBPD libwebp-dev libwebp-devel
WMF libwmf-dev libwmf-dev libwmf-devel
X11 libx11-dev libxext-dev libsm-dev
XML libxml2-dev libxml2-dev libxml2-devel
ZLIB zlib1g-dev zlib1g-dev zlib-devel

Note: the following libraries are not listed because:

  • Trio is only needed/useful on certain archaic systems which lack secure vsnprintf variants.
  • DPS has been deprecated and should not be used.
  • Ghostscript library support is not recommended by GraphicsMagick on Unix type systems. Read their README.txt file.
  • there are both v1 and v2 LCMSlibraries but GraphicsMagick only needs one of them.

Other dependencies[edit]

These other dependendies are easily added via a user-editable text file after building and installation. They are much more specific and most users will have no need for them.

Dependency Debian Wheezy Ubuntu Precise
dcraw dcraw dcraw
dvips texlive-base texlive-base
dot graphviz graphviz
fig2dev transfig transfig
gnuplot gnuplot gnuplot
hp2xx hp2xx hp2xx
html2ps html2ps html2ps
lp cups-client cups-client
lpr cups-bsd cups-bsd
mpeg2decode
mpeg2encode
pgpv pgpgpg pgpgpg
povray
ra_ppm radiance radiance
rawtorle
scanimage sane-utils sane-utils