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This tutorial shows the workflow to generate a triangular mesh inside an arbitrary region. | This tutorial shows the workflow to generate a triangular mesh inside an arbitrary region. | ||
This tutorial requires that you install the package {{Forge|fpl}} and {{Forge|msh}} (which requires [http://geuz.org/gmsh/ Gmsh] installed in your system). Alternatively, the core function {{Codeline|delaunay}} could be used | This tutorial requires that you install the package {{Forge|fpl}} and {{Forge|msh}} (which requires [http://geuz.org/gmsh/ Gmsh] installed in your system). Alternatively, the core function {{Codeline|delaunay}} could be used but the result aren't so pretty. | ||
The first part of the tutorial requires an interesting shape. If you have Inkscape you can use the previous tutorial to load it into octave. Here I will be using [http://ubuntuone.com/5pNS12ZChUXeGNBniWNa3J this SVG]. | The first part of the tutorial requires an interesting shape. If you have Inkscape you can use the previous tutorial to load it into octave. Here I will be using [http://ubuntuone.com/5pNS12ZChUXeGNBniWNa3J this SVG]. |
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