* On Windows, <code>spawn</code> with <code>P_OVERLAY</code> also replaces the current process. But each process has a distinct id on Windows. I.e., the new process gets a different process id from the original one. Another process (like a terminal) waiting for the original process id will resume once the '''original''' process terminates. (The same happens with <code>exec</code>.) That leads to issues when trying to use the <code>octave.exe</code> wrapper on Windows. | * On Windows, <code>spawn</code> with <code>P_OVERLAY</code> also replaces the current process. But each process has a distinct id on Windows. I.e., the new process gets a different process id from the original one. Another process (like a terminal) waiting for the original process id will resume once the '''original''' process terminates. (The same happens with <code>exec</code>.) That leads to issues when trying to use the <code>octave.exe</code> wrapper on Windows. |