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→Lighting
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== Lighting == | == Lighting == | ||
Implement transparency and lighting in OpenGL backend(s). A basic implementation is available in [http://octave.svn.sourceforge.net/viewvc/octave/trunk/octave-forge/extra/jhandles/ JHandles]. This needs to be ported/re-implement/re-engineered/optimized in the C++ OpenGL renderer of Octave. | <strike>Implement transparency and lighting in OpenGL backend(s). A basic implementation is available in [http://octave.svn.sourceforge.net/viewvc/octave/trunk/octave-forge/extra/jhandles/ JHandles]. This needs to be ported/re-implement/re-engineered/optimized in the C++ OpenGL renderer of Octave.</strike> | ||
== Object selection in OpenGL renderer == | == Object selection in OpenGL renderer == |