Online Developer Meeting (2020-07-28): Difference between revisions

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* Still hard to fix blocking bugs
* Still hard to fix blocking bugs
** Build (RC) anyway!
** Bug with graphic handles while closing Octave (bug {{bug|58814}}) was reported.  This happens when exit is called from a script or when directly calling exit after running the script in the CLI.  How to properly handle graphics callbacks during exit?
** crashes during doc graphics creation seem to be fixed (bug {{bug|56952}})
** ode15 with Sundials make problems on 32-bit MS Windows builds (bug {{bug|58795}}). Maybe already solved.
** still elusive crashes while running the test suite on the build bots (bug {{bug|57591}}) -> Maybe the broader user base of an RC can shed some light on "real-life frequency" of these crashes.
** 32-bit MS Windows builds have precision problems failing the test suite (bug {{bug|58807}}). Solvable by requiring SSE2 instructions. Go ahead with it.
** possible background: interaction between graphics system and interpreter is different from interaction of rest of GUI with the interpreter. Possibly resolvable by a copy-on-write approach for graphics objects (postponed to Octave 7)
 
* Try to tackle bugs with debuggers
** valgrind slow
** <code>-fsanitize=thread</code> in memory and faster
 
* Before Octave 6.1.0 release, discharge MS Windows 10 Malware Detection Systems (e.g. upload to https://www.virustotal.com/)


== Ideas for next meeting ==
== Ideas for next meeting ==

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