Tips and tricks: Difference between revisions

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The value of {{Codeline|DefaultFigurePosition}} must be a four element vector with the x and y coordinates for the figure, followed by its with and height. The code above sets the default image to be placed at the top of the monitor, with the width of the monitor and the same height previously set as default.
The value of {{Codeline|DefaultFigurePosition}} must be a four element vector with the x and y coordinates for the figure, followed by its with and height. The code above sets the default image to be placed at the top of the monitor, with the width of the monitor and the same height previously set as default.
=== Shorten help message ===
To get rid of the long help message with the link to the Octave homepage place this in your startup file usually at ~/.octaverc (if it does not exist, create it). See the [http://www.gnu.org/software/octave/doc/interpreter/Startup-Files.html documentation] for more information.
suppress_verbose_help_message(1)


==Tiny helper functions==
==Tiny helper functions==

Revision as of 17:19, 30 May 2013

Preferences

Sometimes, Octave defaults are not the best for someone's specific use. To change the defaults, use the following on the .octaverc file.

Changing default figure size

The default size of a figure may be appropriate for simple figures but not so much when using subplot for example. This can be changed though.

Code: change default figure size
set (0, 'DefaultFigurePosition', [1 get(0, "screensize")(4:-1:3) get(0, "DefaultFigurePosition")(4)]);

The value of DefaultFigurePosition must be a four element vector with the x and y coordinates for the figure, followed by its with and height. The code above sets the default image to be placed at the top of the monitor, with the width of the monitor and the same height previously set as default.


Shorten help message

To get rid of the long help message with the link to the Octave homepage place this in your startup file usually at ~/.octaverc (if it does not exist, create it). See the documentation for more information.

suppress_verbose_help_message(1)

Tiny helper functions

This is a list of tiny helper functions (the equivalent of e.g., shell aliases), the kind one would have on its .octaverc file.

Reload 'octave.rc' after 'clear'

When using clear, one may accidentally remove functions (alias) or other variables set on the octave.rc file. This can fixed by shadowing the clear function with the following:

Code: reload octave.rc after clear
function clear (varargin)
  args = sprintf (', "%s"', varargin{:});
  evalin ("caller", ['builtin ("clear"' args ')']);
  source ("~/.octaverc");
endfunction

The problem with this approach is if there's path manipulation on the octave.rc file, such as addpath. A workaround is needed for each case since it is not possible to obtain a reliable list of what's in Octave load path. But basically should be to undo what the file does, before source ("~/.octaverc").

If there's a pkg unload all on it, this would also unload all packages. The following adjustment will keep the packages loaded

Code: reload octave.rc after clear but keep packages loaded
function clear (varargin)
  args = sprintf (', "%s"', varargin{:});
  evalin ("caller", ['builtin ("clear"' args ')']);
  pkglist = pkg ("list");
  loadedpkg = cell (0);
  for ii = 1:numel (pkglist)
    if (pkglist{ii}.loaded)
      loadedpkg{end+1} = pkglist{ii}.name;
    endif
  endfor
  source ("~/.octaverc");
  if (numel (loadedpkg) != 0)
    pkg ("load", loadedpkg{:});
  endif
endfunction


replace help with man

If you use octave too much, you'll find yourself trying to use help instead of man on bash. This function will fix that so you can use man in your octave instance (you can also do the opposite, create a help alias in bash but man has less characters).

Code: alias to help
 function man (name)
   help (char (name))
 endfunction

C++

Real matrix operations

This is a table of matrix operations commonly performed in Octave and their equivalents in C++ when using the octave libraries.

OperationOctaveC++
addA+BA+B
subtractA-BA-B
matrix multiplicationA*BA*B
element multiplicationA.*Bproduct(A,B)
element divisionA./Bquotient(A,B)
transpose*A'A.transpose()
select element m,n of A**A(m,n)A(m-1,n-1)
select row N of A**A(N,:)A.row(N-1)
select column N of A**A(:,N)A.column(N-1)
extract submatrix of AA(a:b,c:d)A.extract(a-1,c-1,b-1,d-1)
absolute value of Aabs(A)A.abs()
comparison to scalar***A>2mx_el_gt(A,2)
A<2mx_el_lt(A,2)
A==2mx_el_eq(A,2)
A~=2mx_el_ne(A,2)
A>=2mx_el_ge(A,2)
A<=2mx_el_le(A,2)
matrix of zerosA=zeros(m,n)A.fill(0.0)
matrix of onesA=ones(m,n)A.fill(1.0)
identity matrixeye(N)identity_matrix(N,N)
inverse of Ainv(A)A.inverse()
pseudoinverse of Apinv(A)A.pseudo_inverse()
diagonal elements of Adiag(A)A.diag()
column vectorA(:)ColumnVector(A.reshape (dim_vector(A.length())))
row vectorA(:)'RowVector(A.reshape (dim_vector(A.length())))
check for Inf or NaNany(~isfinite(A))A.any_element_is_inf_or_nan()
stack two matrices verticallyA=[B;C]B.stack(C)
uniform random matrixrand(a,b)octave_rand::distribution("uniform"); octave_rand::matrix(a,b)
normal random matrixrandn(a,b)octave_rand::distribution("normal"); octave_rand::matrix(a,b)
sum squares of columnssumsq(A)A.sumsq()
sum along columnssum(A,1)A.sum(0)
sum along rowssum(A,2)A.sum(1)
product along columnsprod(A,1)A.prod(0)
product along rowsprod(A,2)A.prod(1)
cumsum along columnscumsum(A,1)A.cumsum(0)
cumsum along rowscumsum(A,2)A.cumsum(1)
cumproduct along columnscumprod(A,1)A.cumprod(0)
cumproduct along rowscumprod(A,2)A.cumprod(1)
number of rowssize(A,1)A.rows()
number of columnssize(A,2)A.cols()

Notes:

  • Transpose, addition, and multiplication operations also apply to RowVector, ComplexRowVector, ColumnVector, and ComplexColumnVector data types when the dimensions are in agreement.
  • The difference is due to the fact that arrays are zero-based in C++, but one-based in Octave.
  • The names of Octave internal functions, such as mx_el_gt, are not documented and are subject to change. Functions such as mx_el_gt may eventually be available at both the scripting level and in C++ under more common names such as gt.

Complex Matrix Operations

OperationOctaveC++
conjugate tranposeA'A.hermitian()

General

Vectorizing Tricks

You can easily fill a vector with an index:

   for i=1:n, x(i) = i; end
   x = 1:n;

This works for expressions on the index by wrapping the index in an expression:

   for i=1:n, x(i) = sin(2*pi*i*f/r); end
   x = sin(2*pi*(1:n)*f/r);

You can also work with other vectors this way:

   for i=1:n, x(i) = sin(2*pi*y(i)*f/r); end
   x = sin(2*pi*y*f/r);

Conditionals in the for loop are a little bit tricky. We need to create an index vector for the true condition, and another for the false condition, then calculate the two independently.

   for i=1:n, if y(i)<1, x(i)=y(i); else x(i) = 2*y(i); endif
   idx = y < 1;
   x(idx) = y(idx);
   x(!idx) = 2*y(!idx);

FIXME: add the following

  • examples from matrices
  • tricks with sort and cumsum (e.g., hist, lookup)
  • counter-examples such as a tridiagonal solver
  • sparse matrix tricks
  • tricks relying on fortran indexing

Other references