Albertsl

Joined 16 March 2014
4 bytes added ,  17 March 2014
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== Y: Your task ==
== Y: Your task ==
* Did you select a task from our list of proposals and ideas? No
* Did you select a task from our list of proposals and ideas? No
** If you apply for a task you have added yourself instead, please describe this task, its scope and people you already talked to concerning it. What field of tasks did you miss on the list? I haven't talked to anyone yet. My idea is to create some kind of parser for octave to be able to read Latex code. In example I would like to write the code '\int_{0}^{2\pi}cos(x)dx' which means integral of cos(x) from 0 to 2pi and to be able to get an answer from Octave, in this example I would get 0. Another example would be giving Octave the code '\frac{1}{2}' and getting 0.5
** If you apply for a task you have added yourself instead, please describe this task, its scope and people you already talked to concerning it. What field of tasks did you miss on the list? I haven't talked to anyone yet. My idea is to create some kind of parser for octave to be able to read Latex code. In example I would like to write the code '\int_{0}^{2\pi}cos(x)dx' which means <math>\int_{0}^{2\pi}cos(x)dx</math> and to be able to get an answer from Octave, in this example I would get 0. Another example would be giving Octave the code '\frac{1}{2}' and getting 0.5


* Implementation: The idea would be to implement a function in Octave that would parse a latex string and would output the evaluation result. Also if something like 'A = \begin{bmatrix} 2 & 3 & 4\\ 1 & 2 & 3 \end{bmatrix}' is given, it would assign the matrix to the variable A.
* Implementation: The idea would be to implement a function in Octave that would parse a latex string and would output the evaluation result. Also if something like 'A = \begin{bmatrix} 2 & 3 & 4\\ 1 & 2 & 3 \end{bmatrix}' is given, it would assign the matrix to the variable A.
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