Online Developer Meeting (2021-11-23)

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Todays topics

  • Meet and greet 5 minutes before meeting (audio testing).

Topic 1

  • Octave 7 release activities and timeline

Previous topics

The following items were not discussed. Just some links to progress on those items are displayed.

Progress of Octave 6.4.0 release

Start release process for Octave 6.4.0

  • State of OpenBLAS compilation bug(?): bug #61246: matrix inversions give wrong results (inv, lu, mldivide)
    • Ask for testing the release candidate (Markus)
  • pkg test sparsersb crashes Octave (only when installed to read-only directory?).
  • Which version numbers to update in which files on (minor) release? (CITATION file?)
    • jwe will add rules for an automatic update.
  • Update of merge date for Octave 7.x?
    • Probably early November?

Importance of allowing Octave headers in C language sources

Some header files in Octave have been written to allow them to be compiled by a C compiler. It is not clear whether anyone really needs to do that and it adds somewhat to the cost of maintaining Octave to ensure that this goal is met, even for just a few of the public header files. Would it be OK to change Octave so that public header files require a C++ compiler? And would it be OK to make this change in version 7 without deprecating and preserving the current coding style for two release cycles?

See bug report bug #61370 and also comments 39 and 40 in this discourse discussion for some motivating examples of cases where it might be simpler to expect that Octave header files will be compiled by a C++ compiler.

  • Go ahead and remove support for compiling these headers in C. jwe will go through the sources and evaluate uses of #ifdef __cplusplus.

spawn with P_OVERLAY works differently on POSIX and Windows

Markus' current understanding:

  • spawn with P_OVERLAY replaces the current process with a new one. On POSIX, another process waiting for the original process (like a terminal) will wait for the replacing process instead.
  • On Windows, spawn with P_OVERLAY also replaces the current process. But each process has a distinct id on Windows. I.e., the new process gets a different process id from the original one. Another process (like a terminal) waiting for the original process id will resume once the original process terminates. (The same happens with exec.) That leads to issues when trying to use the octave.exe wrapper on Windows.
  • Could we use spawn with P_WAIT instead? IIUC, that would require passing the return code from the spawned process. What else?
    • [jwe] We have too many different ways of starting and interacting with subprocesses (popen, popen2, system, spawn, procbuf, procstream, etc.). Is it possible to use just one C++ function to provide all the public functions we need to support?
    • Long term: Get rid of the wrapper program on all platforms. That would require the new command line interface and the possibility to dynamically load the GUI (optionally). This will probably not happen before Octave 8.
    • Short term: Test if the wrapper can be replaced with a link (or copy) of "octave-gui.exe" in MSYS2. See bug #61396: octave wrapper executable not working properly on Windows

Octave 7

In preparation of the next release, start preparing a list of blocking issues (from the bug tracker?).

Paths with spaces (on Windows)

Background: Short file names are de-activated in more and more Windows systems by default. It is no longer a viable workaround to use them to fix issues with spaces in paths.

  • For Octave 7, still install to "Program Files" by default. Keep the workaround with conversion to short file names intact for released versions. Remove the conversion to short file names in nightly builds on https://octave.space when the first nightlies of Octave 7 will be built.
  • Try to fix those issues where we find them or get reports.

See also