Geometry package: Difference between revisions

1,961 bytes added ,  7 March 2012
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== Tutorials ==
== Tutorials ==
=== Loading SVG files ===
=== Loading SVG files ===
=== Meshing Octave ===
This tutorial shows the workflow to generate a triangular mesh inside an arbitrary region.
This tutorial requires that you install the package [http://octave.sourceforge.net/fpl/index.html fpl] and [http://octave.sourceforge.net/msh/index.html msh] (which requires [http://geuz.org/gmsh/ Gmsh] installed in your system). Alternatively, the core function <tt>delaunay</tt> could be used (the tutorial explains how) but the result aren't so pretty.
The first part of the tutorial requires an interesting shape. If you have Inkscape you can use the previous tutorial to load it into octave. Here I will be using [link-to-file this SVG].
[[File:octave.svg|thumb|200px|right]]
Lets load the file:
<!-- <syntaxhighlight lang="matlab"> -->
<pre>
octavepoly = svg('octave.svg');
ids = dc.pathid();
P = dc.path2polygon(ids{1},12)(1:end-1,:);
P = bsxfun(@minus, P, centroid(P));
</pre>
Now we have our SVG as a polygon compatible with the Geometry package format. You can plot the polygon using the function <tt>drawPolygon</tt>. the next step is to mesh the interior of the polygon. To do this we could just call <tt>delaunay</tt> on the polygon and be done with it, but in general such mesh wont be so nice (you will need to add interior points). A very effective way of generating a good mesh is to use the package [http://octave.sourceforge.net/msh/index.html msh], which requires [http://geuz.org/gmsh/ Gmsh] installed in your system. The function data2geo in the Geometry package makes our work very easy:
</pre>
pkg load msh
filename = tmpnam ();
meshsize = sqrt(mean(sumsq(diff(P,1,1),2)))/2;
data2geo (P, meshsize, 'output', [filename '.geo']);
T = msh2m_gmsh(filename);
</pre>
<!-- </syntaxhighlight> -->
To plot the generated mesh we use the function <tt>pdemesh</tt> from the [http://octave.sourceforge.net/fpl/index.html fpl] package.
<pre>
pkg load fpl
pdemesh(T.p,T.e,T.t)
</pre>
[[File:octave_meshed.svg|thumb|200px|left]]
=== From piece-wise polynomial shapes to polygons ===
=== From piece-wise polynomial shapes to polygons ===


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