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This tutorial requires that you install the package [http://octave.sourceforge.net/fpl/index.html fpl] and [http://octave.sourceforge.net/msh/index.html msh] (which requires [http://geuz.org/gmsh/ Gmsh] installed in your system). Alternatively, the core function <tt>delaunay</tt> could be used (the tutorial explains how) but the result aren't so pretty. | This tutorial requires that you install the package [http://octave.sourceforge.net/fpl/index.html fpl] and [http://octave.sourceforge.net/msh/index.html msh] (which requires [http://geuz.org/gmsh/ Gmsh] installed in your system). Alternatively, the core function <tt>delaunay</tt> could be used (the tutorial explains how) but the result aren't so pretty. | ||
The first part of the tutorial requires an interesting shape. If you have Inkscape you can use the previous tutorial to load it into octave. Here I will be using [ | The first part of the tutorial requires an interesting shape. If you have Inkscape you can use the previous tutorial to load it into octave. Here I will be using [http://ubuntuone.com/2bWsEopdrqa2ybSlNJsrO this SVG]. | ||
[[File:octave.png | [[File:octave.png|200px|center]] | ||
Lets load the file: | Lets load the file: | ||
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</pre> | </pre> | ||
[[File:octave_meshed.png|thumb|200px | [[File:octave_meshed.png|thumb|200px]] | ||
=== From piece-wise polynomial shapes to polygons === | === From piece-wise polynomial shapes to polygons === |
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