Editing Building on Microsoft Windows

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   gl_cv_have_weak=no</syntaxhighlight>
   gl_cv_have_weak=no</syntaxhighlight>


And build with the following command:
And build with the following flags:
<syntaxhighlight lang="bash">make all -j8</syntaxhighlight>
<syntaxhighlight lang="bash">make all -j8 \
  FLTK_LIBS="-lfltk_gl -lopengl32 -lglu32 -lfltk -lpthread"
</syntaxhighlight>
If you didn't build with FLTK, omit overriding the respective flag.


Windows doesn't have a shebang mechanism to execute scripts with an arbitrary interpreter. But the <code>makeinfo</code> program in MSYS2 is implemented as a perl script. As a work-around, tell Octave to interpret that file with the <code>perl</code> interpreter. You could do that, e.g., by running the following command to append to the global startup file:
Windows doesn't have a shebang mechanism to execute scripts with an arbitrary interpreter. But the <code>makeinfo</code> program in MSYS2 is implemented as a perl script. As a work-around, tell Octave to interpret that file with the <code>perl</code> interpreter. You could do that, e.g., by running the following command to append to the global startup file:
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