Using Octave: Difference between revisions

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First, follow the [https://www.gnu.org/software/octave/doc/interpreter/Installation.html installation guide]
First, follow the installation instructions for:
to install GNU Octave on your system. Then, launch the interactive prompt by
* [[Octave for macOS|macOS]]
typing <code>octave</code> in a terminal or by clicking the icon in the programs menu.
* [[Octave for GNU/Linux|GNU/Linux]] and [[Octave for other Unix systems|other Unix systems]]
For further guidance, see the manual page on
* [[Octave_for_Microsoft_Windows|Microsoft Windows]]
[https://www.gnu.org/software/octave/doc/interpreter/Running-Octave.html Running Octave].
or consult the [https://www.gnu.org/software/octave/doc/interpreter/Installation.html GNU Octave manual] to install GNU Octave on your system.
 
Then, start the GNU Octave by clicking the icon in the programs menu or launch the interactive prompt by typing <code>octave</code> in a terminal.
See the manual page on [https://www.gnu.org/software/octave/doc/interpreter/Running-Octave.html running Octave].


[[File:GNU Octave screenshot.png|thumb|center|500px|The GNU Octave graphical user interface (GUI).]]


= Variable Assignment =
= Variable Assignment =
Line 27: Line 29:


<syntaxhighlight lang="octave">t = 99 + 1  # prints 't = 100'</syntaxhighlight>
<syntaxhighlight lang="octave">t = 99 + 1  # prints 't = 100'</syntaxhighlight>
<syntaxhighlight>t =  100</syntaxhighlight>
<syntaxhighlight lang="text">t =  100</syntaxhighlight>


<syntaxhighlight lang="octave">t = 99 + 1; # nothing is printed
<syntaxhighlight lang="octave">t = 99 + 1; # nothing is printed
disp(t);</syntaxhighlight>
disp(t);</syntaxhighlight>
<syntaxhighlight> 100</syntaxhighlight>
<syntaxhighlight lang="text"> 100</syntaxhighlight>


= Elementary math =
= Elementary math =
Line 41: Line 43:
<syntaxhighlight lang="octave">x = 3/4 * pi;
<syntaxhighlight lang="octave">x = 3/4 * pi;
y = sin (x)</syntaxhighlight>
y = sin (x)</syntaxhighlight>
<syntaxhighlight>y =  0.70711</syntaxhighlight>
<syntaxhighlight lang="text">y =  0.70711</syntaxhighlight>




Line 53: Line 55:
[https://www.gnu.org/software/octave/doc/interpreter/Linear-Algebra.html about matrices].
[https://www.gnu.org/software/octave/doc/interpreter/Linear-Algebra.html about matrices].
<syntaxhighlight lang="octave">rowVec = [8 6 4]</syntaxhighlight>
<syntaxhighlight lang="octave">rowVec = [8 6 4]</syntaxhighlight>
<syntaxhighlight>rowVec =
<syntaxhighlight lang="text">rowVec =
   8  6  4
   8  6  4
</syntaxhighlight>
</syntaxhighlight>


<syntaxhighlight lang="octave">columnVec = [8; 6; 4]</syntaxhighlight>
<syntaxhighlight lang="octave">columnVec = [8; 6; 4]</syntaxhighlight>
<syntaxhighlight>columnVec =
<syntaxhighlight lang="text">columnVec =
   8
   8
   6
   6
Line 65: Line 67:


<syntaxhighlight lang="octave">mat = [8 6 4; 2 0 -2]</syntaxhighlight>
<syntaxhighlight lang="octave">mat = [8 6 4; 2 0 -2]</syntaxhighlight>
<syntaxhighlight>mat =
<syntaxhighlight lang="text">mat =
   8  6  4
   8  6  4
   2  0  -2
   2  0  -2
Line 71: Line 73:


<syntaxhighlight lang="octave">size(mat)</syntaxhighlight>
<syntaxhighlight lang="octave">size(mat)</syntaxhighlight>
<syntaxhighlight>ans =
<syntaxhighlight lang="text">ans =
   2  3
   2  3
</syntaxhighlight>
</syntaxhighlight>


<syntaxhighlight lang="octave">length(rowVec)</syntaxhighlight>
<syntaxhighlight lang="octave">length(rowVec)</syntaxhighlight>
<syntaxhighlight>ans =  3</syntaxhighlight>
<syntaxhighlight lang="text">ans =  3</syntaxhighlight>




Line 87: Line 89:


<syntaxhighlight lang="octave">columnVec * rowVec</syntaxhighlight>
<syntaxhighlight lang="octave">columnVec * rowVec</syntaxhighlight>
<syntaxhighlight>ans =
<syntaxhighlight lang="text">ans =
   64  48  32
   64  48  32
   48  36  24
   48  36  24
Line 94: Line 96:


<syntaxhighlight lang="octave">rowVec * columnVec</syntaxhighlight>
<syntaxhighlight lang="octave">rowVec * columnVec</syntaxhighlight>
<syntaxhighlight>ans =  116</syntaxhighlight>
<syntaxhighlight lang="text">ans =  116</syntaxhighlight>


<syntaxhighlight lang="octave">columnVec'</pre>
<syntaxhighlight lang="octave">columnVec'</syntaxhighlight>
<syntaxhighlight>ans =
<syntaxhighlight lang="text">ans =
   8  6  4
   8  6  4
</syntaxhighlight>
</syntaxhighlight>


= Accessing Elements =
= Accessing Elements =
Line 110: Line 110:


<syntaxhighlight lang="octave">mat(2,3)</syntaxhighlight>
<syntaxhighlight lang="octave">mat(2,3)</syntaxhighlight>
<syntaxhighlight>ans = -2</syntaxhighlight>
<syntaxhighlight lang="text">ans = -2</syntaxhighlight>






= Control flow wih loops =
= Control flow with loops =


Octave supports <code>for</code> and <code>while</code> loops, as well as other control flow
Octave supports <code>for</code> and <code>while</code> loops, as well as other control flow
Line 128: Line 128:
k = 1;
k = 1;
step = 2;
step = 2;
while (k <= (100-step))
while (k <= 100)
   y(i) = k^2;
   y(k) = k^2;
   k = k + step;
   k = k + step;
endwhile</syntaxhighlight>
endwhile</syntaxhighlight>


= Vectorization =
= Vectorization =
Line 158: Line 156:
[https://www.gnu.org/software/octave/doc/interpreter/Two_002dDimensional-Plots.html about plotting].
[https://www.gnu.org/software/octave/doc/interpreter/Two_002dDimensional-Plots.html about plotting].


<syntaxhighlight lang="octave">plot (i/10, w);
<syntaxhighlight lang="octave">plot (i / 10, w);
title ('w = sin(i/10)');
title ('w = sin (i / 10)');
xlabel ('i ÷ 10');
xlabel ('i / 10');
ylabel ('w');</syntaxhighlight>
ylabel ('w');</syntaxhighlight>


<img src="octave_basics-1.png" alt="octave_basics-1.png">
[[File:Using octave-1.png|thumb|center]]
 
 


= Strings =
= Strings =
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[firstString, secondString] # concatenate both strings
[firstString, secondString] # concatenate both strings
</syntaxhighlight>
</syntaxhighlight>
<syntaxhighlight>ans = hello world!</syntaxhighlight>
<syntaxhighlight lang="text">ans = hello world!</syntaxhighlight>


<syntaxhighlight lang="octave">fprintf ("%s %.10f \n", "The number is:", 10)</syntaxhighlight>
<syntaxhighlight lang="octave">fprintf ("%s %.10f \n", "The number is:", 10)</syntaxhighlight>
<syntaxhighlight>The number is: 10.0000000000</syntaxhighlight>
<syntaxhighlight lang="text">The number is: 10.0000000000</syntaxhighlight>




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endfor</syntaxhighlight>
endfor</syntaxhighlight>


<syntaxhighlight>i=1:   
<syntaxhighlight lang="text">i=1:   
i=2:   
i=2:   
i=3: Fizz  
i=3: Fizz  
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= Octave forge packages =
= Octave packages =


Community-developed packages can be added from the
Community-developed packages can be added from the
[http://octave.sourceforge.net/index.html Octave Forge] website to extend
[https://gnu-octave.github.io/packages/ Octave Packages] website to extend
the functionality of Octave’s core library.  (Matlab users: Forge packages
the functionality of Octave’s core library.  (Matlab users: Packages
act similarly to Matlab’s toolboxes.)  The [https://www.gnu.org/software/octave/doc/interpreter/XREFpkg.html pkg] command is used
act similarly to Matlab’s toolboxes.)  The [https://www.gnu.org/software/octave/doc/interpreter/XREFpkg.html pkg] command is used
to manage these packages.  For example, to use the image processing library
to manage these packages.  For example, to use the image processing library visit its [https://gnu-octave.github.io/packages/image/ page on Octave Packages,] copy the install command and run it in octave
from the Forge, use:


<syntaxhighlight lang="octave">pkg install -forge image # install package
<syntaxhighlight lang="octave">pkg install "https://downloads.sourceforge.net/project/octave/Octave%20Forge%20Packages/Individual%20Package%20Releases/image-2.14.0.tar.gz" # install package
pkg load image          # load new functions into workspace
pkg load image          # load new functions into workspace
</syntaxhighlight>
</syntaxhighlight>


[https://www.gnu.org/software/octave/doc/interpreter/Packages.html Read more about packages].
[https://www.gnu.org/software/octave/doc/interpreter/Packages.html Read more about packages].
= Octave User Codes =
There are also User Codes available for GNU Octave which are not part of the core program or any of the packages.
[[:Category:User Codes|See Category User Codes]].


[[Category:Tutorials]]
[[Category:Tutorials]]

Latest revision as of 10:25, 13 January 2023

First, follow the installation instructions for:

or consult the GNU Octave manual to install GNU Octave on your system. Then, start the GNU Octave by clicking the icon in the programs menu or launch the interactive prompt by typing octave in a terminal. See the manual page on running Octave.

The GNU Octave graphical user interface (GUI).

Variable Assignment[edit]

Assign values to variables with = (Note: assignment is pass-by-value). Read more about variables.

a = 1;

Comments[edit]

# or % start a comment line, that continues to the end of the line. Read more about comments.

Command evaluation[edit]

The output of every command is printed to the console unless terminated with a semicolon ;. The disp command can be used to print output anywhere. Use exit or quit to quit the console. Read more about command evaluation.

t = 99 + 1  # prints 't = 100'
t =  100
t = 99 + 1; # nothing is printed
disp(t);
 100

Elementary math[edit]

Many mathematical operators are available in addition to the standard arithmetic. Operations are floating-point. Read more about elementary math.

x = 3/4 * pi;
y = sin (x)
y =  0.70711



Matrices[edit]

Arrays in Octave are called matrices. One-dimensional matrices are referred to as vectors. Use a space or a comma , to separate elements in a row and semicolon ; to start a new row. Read more about matrices.

rowVec = [8 6 4]
rowVec =
   8   6   4
columnVec = [8; 6; 4]
columnVec =
   8
   6
   4
mat = [8 6 4; 2 0 -2]
mat =
   8   6   4
   2   0  -2
size(mat)
ans =
   2   3
length(rowVec)
ans =  3


Linear Algebra[edit]

Many common linear algebra operations are simple to program using Octave’s matrix syntax. Read more about linear algebra.

columnVec * rowVec
ans =
   64   48   32
   48   36   24
   32   24   16
rowVec * columnVec
ans =  116
columnVec'
ans =
   8   6   4

Accessing Elements[edit]

Octave is 1-indexed. Matrix elements are accessed as matrix(rowNum, columnNum). Read more about accessing elements.

mat(2,3)
ans = -2


Control flow with loops[edit]

Octave supports for and while loops, as well as other control flow structures. Read more about control flow.

x = zeros (50,1);
for i = 1:2:100 # iterate from 1 to 100 with step size 2
  x(i) = i^2;
endfor

y = zeros (50,1);
k = 1;
step = 2;
while (k <= 100)
  y(k) = k^2;
  k = k + step;
endwhile

Vectorization[edit]

For-loops can often be replaced or simplified using vector syntax. The operators *, /, and ^ all support element-wise operations writing a dot . before the operators. Many other functions operate element-wise by default (sin, +, -, etc.). Read more about vectorization.

i = 1:2:100;      # create an array with 50-elements
x = i.^2;         # each element is squared
y = x + 9;        # add 9 to each element
z = y./i;         # divide each element in y by the corresponding value in i
w = sin (i / 10); # take the sine of each element divided by 10


Plotting[edit]

The function plot can be called with vector arguments to create 2D line and scatter plots. Read more about plotting.

plot (i / 10, w);
title ('w = sin (i / 10)');
xlabel ('i / 10');
ylabel ('w');
Using octave-1.png

Strings[edit]

Strings are simply arrays of characters. Strings can be composed using C-style formatting with sprintf or fprintf. Read more about strings.

firstString = "hello world";
secondString = "!";
[firstString, secondString] # concatenate both strings
ans = hello world!
fprintf ("%s %.10f \n", "The number is:", 10)
The number is: 10.0000000000


If-else[edit]

Conditional statements can be used to create branching logic in your code. Read more in the manual.

# Print 'Foo'      if divisible by 7,
#       'Fizz'     if divisible by 3,
#       'Buzz'     if divisible by 5,
#       'FizzBuzz' if divisible by 3 and 5
for i = 1:1:20
  outputString = "";
  if (rem (i, 3) == 0)  # rem is the remainder function
    outputString = [outputString, "Fizz"];
  endif
  if (rem (i, 5) == 0)
    outputString = [outputString, "Buzz"];
  elseif (rem(i,7) == 0)
    outputString = "Foo";
  else
    outputString = outputString;
  endif
  fprintf("i=%g: %s \n", i, outputString);
endfor
i=1:  
i=2:  
i=3: Fizz 
i=4:  
i=5: Buzz 
i=6: Fizz 
i=7: Foo 
i=8:  
i=9: Fizz 
i=10: Buzz 
i=11:  
i=12: Fizz 
i=13:  
i=14: Foo 
i=15: FizzBuzz 
i=16:  
i=17:  
i=18: Fizz 
i=19:  
i=20: Buzz


Getting Help[edit]

The help and doc commands can be invoked at the Octave prompt to print documentation for any function.

help plot
doc plot


Octave packages[edit]

Community-developed packages can be added from the Octave Packages website to extend the functionality of Octave’s core library. (Matlab users: Packages act similarly to Matlab’s toolboxes.) The pkg command is used to manage these packages. For example, to use the image processing library visit its page on Octave Packages, copy the install command and run it in octave

pkg install "https://downloads.sourceforge.net/project/octave/Octave%20Forge%20Packages/Individual%20Package%20Releases/image-2.14.0.tar.gz" # install package
pkg load image           # load new functions into workspace

Read more about packages.

Octave User Codes[edit]

There are also User Codes available for GNU Octave which are not part of the core program or any of the packages.

See Category User Codes.