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109 bytes added ,  15:35, 13 February 2012
* Implement transparency and lighting in OpenGL backend(s). A basic implementation was available in [http://octave.svn.sourceforge.net/viewvc/octave/trunk/octave-forge/extra/jhandles/ JHandles]. This needs to be ported/re-implement/re-engineered/optimized in the C++ OpenGL renderer of octave.
 
* Implement a Cairo-based renderer for 2D-only graphics, with support for PS/PDF/SVG output (for printing).
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