851

edits

Jump to navigation
Jump to search
~~This ~~=Where do I get additional help?= If you can't find an answer to your question in this FAQ ~~is intended to supplement~~, ~~not replace~~wiki, or in the ~~GNU Octave ~~[http://www.octave.org/doc/interpreter manual] ([http://www.octave.org/octave. ~~Before posting a question to the ~~pdf PDF]) you can: * Search for an answer in our [https://~~mailman~~lists.gnu.~~cae~~org/archive/html/help-octave/ mailing list archives]* Contact our user community using our [https://lists.~~wisc~~gnu.~~edu~~org/mailman/listinfo/help-octave help@octave.org mailing list]~~, you should first check ~~(feel free to subscribe to ~~see if the topic is covered ~~this mailing list)* Contact our user community using our [https://webchat.freenode.net/?channels=octave IRC chat room <code>#octave</code> in ~~the manual.~~Freenode] <div class="tocinline">__TOC__</div>
~~The GNU Octave distribution includes a 650+ page Texinfo manual. Access to the complete text of the manual ~~==What is ~~available via the doc command at the GNU ~~Octave ~~prompt.~~Forge?==
~~==What is Octave-Forge?==~~[~~http~~https://octave.sourceforge.~~net~~io/ Octave~~-~~Forge] is a collection of [[packages ]] for GNU Octave, something similar to the Matlab toolboxes. When talking about the two projects at the same time, GNU Octave is usually referred to as Octave core (or just ~~''~~"core~~''~~"). ~~[http://octave.sourceforge.net/ ~~ Octave~~-~~Forge~~] ~~also serves as a test bed for code that may eventually end up in the core, and distributes binaries for systems with a lack of developers tools (mainly Windows).
~~The underlying numerical solvers are currently standard Fortran ones like LAPACK, LINPACK, ODEPACK, the BLAS, etc., packaged in a library of C++ classes. If possible, the Fortran subroutines are compiled with the system's Fortran compiler, and called directly from the C++ functions. If that's not possible, you can still compile ~~==Why "GNU" Octave ~~if you have the free Fortran to C translator f2c.~~?==
~~Octave ~~The [https://www.gnu.org/ GNU Project] was launched in 1984 to develop a complete Unix-like operating system which is ~~also ~~free software: the GNU system. GNU is a recursive acronym for "GNU's Not Unix"; ~~you can redistribute ~~it ~~and~~is pronounced [https:/~~or modify it under the terms of the GNU General Public License, version 3, as published by the Free Software Foundation, or at your option any later version~~/www.gnu.org/gnu/pronunciation.en.html g'noo].
~~==Why are ~~The [https://www.fsf.org/ Free Software Foundation (FSF)] is the ~~developers planning to replace Gnuplot with an OpenGL backend?==~~principal organizational sponsor of the GNU Project.
~~The development of ~~Octave ~~is committed to being both compatible ~~became GNU Octave in 1997 (beginning with ~~Matlab and adding additional features~~[[Release History|version 2.0.6]]). ~~Toward those ends, the development community has chosen ~~ This meant agreeing to ~~introduce ~~consider Octave a ~~native OpenGL backend that supports Matlab handle graphics ~~part of the GNU Project and ~~its uicontrols. The introduction ~~support the efforts of the ~~experimental fltk graphics toolkit is the first product ~~FSF. A big part of this effortis to adhere to the [https://www.gnu.org/prep/standards/standards.html GNU coding standards] and to benefit from GNU's infrastructure (e.g. [https://hg.savannah.gnu.org/hgweb/octave/ code hosting] and [http://bugs. ~~As of the 3~~octave.~~6~~org bug tracking]).~~N series~~ Additionally, Octave receives [https://my.fsf.org/donate/working-together/octave sponsorship] from the ~~fltk toolkit is approximately as advanced as is the Gnuplot toolkit~~FSF's Working Together fund. ~~It ~~However, Octave is not ~~yet decided if ~~and has never been developed by the ~~fltk toolkit is to become the default backend, or if another OpenGL implementation will replace Gnuplot as the default backend (An QtOpenGL toolkit is also under development)~~FSF.
~~Pointing ~~Octave is free software and does not legally bind you to ~~http://www.octave~~cite it.~~org is good~~ However, ~~because that gives people ~~we have invested a ~~direct way to find out more. If citation ~~lot of ~~a URL is allowed by the publisher ~~time and effort in creating GNU Octave, and we would appreciate if you would cite if you ~~can ~~used. To cite GNU Octave in publications use ~~this entry~~:
~~ <nowiki>@MISC{octave:2012~~ John W. Eaton, David Bateman, Søren Hauberg,~~ author = ~~Rik Wehbring ({{~~Octave community~~Release Year}}~~,~~).~~ keywords = {~~ GNU Octave~~,Software},~~~~ title = ~~version {{~~GNU/Octave~~Release}}~~,~~manual: a high-level interactive language for numerical computations.~~ url = {~~ URL https://www.gnu.org/software/octave/~~},~~~~ year = ~~doc/v{{~~2012~~Release}~~ ~~}~~<~~/~~nowiki>~~
~~if you also want to point to a traditional reference, then you can cite the Octave manual~~A [https://en.wikipedia.org/wiki/BibTeX BibTeX] entry for [https://en.wikipedia.org/wiki/LaTeX LaTeX] users is:
~~ ~~ @~~BOOK~~manual{~~eaton~~, title = {{GNU Octave} version {{Release}} manual:~~2008~~a high-level interactive language for numerical computations},~~ ~~ author = ~~ "~~{John W. Eaton~~, ~~and David Bateman~~, ~~and ~~Søren ~~S{\o}ren Hauberg~~"~~and Rik Wehbring},~~ title = ~~ year ~~"GNU Octave Manual Version 3",~~~~ publisher ~~= ~~ "Network Theory Limited"~~<span>{</span>{{Release Year}}},~~ year ~~ url = ~~ "2008"~~{https://www.gnu.org/software/octave/doc/v{{Release}}/},~~ isbn = "0-9546120-6-X"~~~~ ~~ }
~~If ~~Note that there are two reasons for citing the software used. One is giving recognition to the work done by others which we already addressed. The other is giving details on the system used so that experiments can be replicated. For this, you ~~want to acknowledge ~~should cite the version of Octave ~~instead ~~and all packages used (you can get this information using the <code>ver</code> command), as well as any details of your setup as part of ~~citing it~~your Methods. In addition, you ~~can ~~should make your source available. See [http://software.ac.uk/so-exactly-what-software-did-you-use ~~text such as this:~~How to cite and describe software] for more details and an in depth discussion.
~~<blockquote>~~~~The data has been numerically analyzed with the free software package GNU Octave.~~~~</blockquote>~~ ~~or~~ ~~<blockquote>~~~~This work made use of the free software package GNU Octave, and the authors are grateful for the support of the Octave development community.~~~~</blockquote>~~ ~~==When will feature X be released or implemented?~~==~~When it's ready, sooner if you help. Send us patches if you can. We like patches. If you can't, some developers may be convinced to work on your specific problem ~~What documentation exists for ~~some money.~~ ~~==How can I get involved in ~~Octave ~~development~~?== ~~Be around. Be social. Participate in the help and maintainers' mailing lists. Find things about Octave you don't like, and start thinking about how to fix them. Many people who now contribute to Octave first spent several years helping in the mailing list before they started to delve into the code. A good way to learn Octave is to understand the problems other people are having with it, so being helpful in the mailing lists not only helps Octave as a whole, but it also prepares you to be a better Octave contributor.~~ ~~If you feel ready to dive right into the code, [http://www.gnu.org/software/octave/get-involved.html here are some instructions on how to do so]. Make sure you read {{Path|etc/HACKING}} for guidance.~~
~~We also need help with ~~Besides this wiki ~~and ~~, the GNU Octave distribution includes a [http://www.octave.org/doc/interpreter 1000+ page Texinfo manual] ([http://www.octave.org/octave. ~~These are also important tasks~~pdf PDF]). ~~The documentation ~~ Access to the complete text of the manual is ~~easier to patch, so ~~available via the {{manual|doc}} command at the GNU Octave prompt. If you ~~can discuss improvements to it and submit patches. Or just edit ~~have problems using this ~~wiki! Accurate bug reporting ~~manual, or find that some topic is ~~also very useful. Find and ~~not adequately explained, indexed, or cross-referenced, please report it on http://bugs~~, making an attempt to diagnose them~~. ~~Eventually, you will also know how to fix them~~octave.org.
~~If you want to help with ~~==How can I report a bug ~~reports or patches, subscribe to [https://savannah.gnu.org/mail/~~in Octave?~~group~~=~~octave the bug tracker mailing list]. You'll get updates on all bug activity, and you can jump in when you see something you can help with.~~=
~~Also look at ~~Please read our ~~[[Projects]] and [[Summer of Code Project Ideas]] if you need specific inspiration for coding tasks that we would like to get done~~website http://www.octave.org/bugs.html.
~~A program ~~* Code that '''embeds the Octave interpreter ''' (e.g., by calling the ~~"~~<code>octave_main~~" ~~</code> function), or that calls functions from Octave's libraries (e.g., liboctinterp, liboctave, or libcruft) is considered a derivative work of Octave and therefore must be released under terms that are compatible with the GPL.
~~When one downloads code from File Exchange and use it on non Mathworks software (such as Octave), they are violating ~~According to the Matlab ~~central ~~Central [~~http~~https://www.mathworks.~~co.uk~~com/matlabcentral/termsofuse.html Terms of Use]~~. While ~~(Last updated: 10-Aug-2016), all submitted code is licensed under the [~~http~~https://en.wikipedia.org/wiki/BSD_licenses BSD ~~licenses~~license] by default (cf. § 5 [https://www.mathworks.com/matlabcentral/termsofuse.html Terms of Use] ~~does allow one to use such code in Octave~~), but it ~~also allows others to further impose restrictions which Mathworks does through the terms of Use of their site.~~is clearly stated that:
~~While ~~That does not apply to GNU Octave, therefore the usage is in general prohibited. It should suffice — although interpretations of this vary~~, it should be safe ~~— to ~~use the code if you ~~contact the author directly ~~and have them ~~to send you the code personally(maybe released under a free license), or download the code from the author's own website, if available. [[Asking_for_package_to_be_released_under_GPL:_examples|Some examples of letters/email sent to authors for that purpose]].
~~If you need that code or think that the code is useful, pleae write the authors asking them to release under a free license. Some examples of letters/email sent to authors can be found in the page [[Asking_for_package_to_be_released_under_GPL:_examples|Asking for package to be released under GPL: examples]].~~=Installation=
~~Feel free to remix and reuse, just make sure you use your name!~~==How can I install Octave on Windows?==
~~=What~~:'~~s new in ~~'See: [[Octave~~=~~~~==What~~for Microsoft Windows]]''~~s new in version series 3.6.N and 3.7.N of Octave==~~
~~Several new features have been added to the 3.6.N series. The full details are in the NEWS file, but in brief 3.6.N series brings:~~==How can I install Octave on macOS?==
~~* Perl compatible regular expressions~~~~* A profiler has been added.~~~~* Broadcasting enabled ~~:''See: [[Octave for ~~all built-in binary element-wise operators.~~~~* The statistical distribution functions have been overhauled.~~~~* The functions strread(), textscan(), and textread() have been rewritten.~~~~* Performance of all m-file string functions has been improved.~~~~* The qhull geometry functions have been revamped.~~~~* Date/time functions have been updated.~~~~* Matlab compatible preference functions have been added.~~~~* Various handle graphics functions have been introduced.~~~~* The parfor keyword is now recognized.~~macOS]]''
~~* Many improvements to native OpenGL plotting~~~~* ARPACK now distributed with ~~:''See: [[Octave~~* Indexing optimisations~~~~* FTP object using libcurl~~~~* Better consistency with ismatrix, issquare, and issymetric~~~~* Function handles aware of overloaded functions~~~~* More efficient matrix division by making a single LAPACK call~~~~* Other optimisations in matrix operations~~~~* bsxfun optimised ~~for ~~basic arithmetic functions~~~~* Matlab-style ignoring of output arguments using {{Codeline|~}}~~~~* Many optimisations of the accumarray function~~~~* Sparse matrix indexing has been rewritten for speed~~~~* Configuration pseudo-variables like page_screen_output accept a "local" option argument to limit their scope to function scope~~~~* The pkg command now accepts a -forge option to pull packages directly from Octave-forge~~~~* Several dlmread improvements~~~~* Octave now uses gnulib for better cross-platform compatibility~~GNU/Linux]]''
~~* integer types~~~~* fixed point arithmetic~~~~* sparse matrices~~~~* linear programming code based on GLPK~~~~* 64-bit compilation support~~~~* gzipped files and stream and consequently support of Matlab v7 files~~~~* better support ~~There is an '''unofficial''' Octave app available for ~~both msvc and mingw~~~~* a fully compatible MEX interface~~~~* many many other minor features and compatibility changes~~~~* an experimental OpenGL graphics toolkit to replace gnuplot~~~~* object orient programming~~~~* block comments~~~~* imwrite and imread (based on the GraphicsMagick library)~~~~* Lazy transpose <br/> Special treatment ~~Android in the ~~parser of things like "a' * b", where the transpose is never explicitly formed but a flag is rather passed to the underlying LAPACK code~~Google Play store.~~* Single precision type~~~~* Improved array indexing <br/> The underlying code used ~~ Please see [[Octave for Android]] for ~~indexing of arrays has been completely rewritten and so the indexing of arrays is now significantly faster~~more information.
~~* NDArrays~~~~* cells~~Octave currently runs on [[Octave for GNU/Linux|GNU/Linux]], [[Octave for macOS|macOS]], and [[Octave for Microsoft Windows|Windows]]. It should be possible to make Octave work on other systems as well. If you are interested in porting Octave to other systems, please contact the maintainers development mailing list [https://lists.gnu.org/mailman/listinfo/octave-maintainers maintainers@octave.org].
~~* JIT compiling in ~~For general use, it is recommended to use the ~~interpreter ~~latest stable version of Octave (~~speeds up loops~~currently {{Release}})~~* ~~, available from http://www.octave.org/download.html. ~~A GUI for Octave (based on Qt4)~~~~* The default graphics toolkit it planned to be changed ~~For development and bleeding-edge features one can obtain the development source code from ~~Gnuplot to an OpenGL fltk toolkit~~the Mercurial repository https://hg.savannah.gnu.org/hgweb/octave/graph/.
~~=What documentation exists for ~~The used version of Octave~~?=~~is available via the {{manual|ver}} command and a list of user-visible changes since the last release is available via the {{manual|news}} command at the GNU Octave prompt.
~~Besides the current wiki, there are other important sources of documentation and help for ~~==On what platforms does Octave~~.~~run?==
~~==What documentation exists ~~Octave runs on any platform you can compile it on. Binary distributions exist for [[Octave for GNU/Linux|GNU/Linux]], [[Octave for macOS|macOS]], and [[Octave for Microsoft Windows|Windows]]. To work fully functional, Octave~~?==~~requires the used platform to support the underlying numerical libraries like [https://en.wikipedia.org/wiki/Basic_Linear_Algebra_Subprograms BLAS], [https://en.wikipedia.org/wiki/LAPACK LAPACK], [http://www.suitesparse.com SuiteSparse], etc., and for plotting [https://www.opengl.org/ OpenGL] or [http://www.gnuplot.info/ gnuplot].
~~The ~~==How can I obtain Octave ~~distribution includes a 650+ page manual that is also distributed under the terms of the GNU GPL. It is available on the web at http://www.gnu.org/software/octave/doc/interpreter/ and you will also find there instructions on how to order a paper version.~~'s source code?==
~~If you have problems using this documentation, or find that some topic is not adequately explained, indexed, or cross-referenced, please report it on http~~* https://~~bugs~~www.octave.org/download.html* https://ftp.gnu.org/gnu/octave/
~~==Getting additional help==~~Since Octave is distributed under the terms of the GPL, you can get Octave from a friend who has a copy.
~~If you ~~==How can~~'t find an answer to your question, the help@octave.org mailing list is available for questions related to using, installing, and porting ~~I build Octave ~~that are not adequately answered by ~~from the ~~Octave manual or by this document.~~source code?==
~~==User community==~~To use Octave it is usually not required to build it from it's source code. Binary distributions exist for [[Octave for GNU/Linux|GNU/Linux]], [[Octave for macOS|macOS]], and [[Octave for Microsoft Windows|Windows]].
~~To subscribe ~~If you have reasons to build Octave from the ~~list~~source code, ~~go to http://www.octave.org/archive.html and follow the link to the subscription page ~~see [[Building]] for ~~the list~~more information.
~~Please ~~==What do ~~not send requests ~~I need to ~~be added or removed ~~build Octave from the ~~mailing list, or other administrative trivia to the list itself.~~source code?==
~~An archive ~~For a list of ~~old postings to the help-octave mailing list is maintained on http://www.octave.org/archive.html~~build dependencies see [[Building]].
~~You will also find some user advice and ~~==Do I need GCC to build Octave from the source code ~~spread over the web. Good starting points are the Octave Wiki http://wiki.octave.org and Octave-Forge http://octave.sourceforge.net~~?==
~~We also ~~No. The development is done primarily with [https://gcc.gnu.org/ GCC], so you may hit some incompatibilities. Octave is intended to be portable to any standard conforming compiler (for example [https://clang.llvm.org/ clang] is know to work as well). If you have difficulties that you think are bugs, please report them to the [http://~~webchat~~bugs.~~freenode~~octave.~~net?channels=octave&uio=d4 an IRC chat room~~org bug tracker], ~~<code>#~~or ask for help on the [https://lists.gnu.org/mailman/listinfo/help-octave~~</code> in Freenode~~help@octave.org mailing list].
~~“I think I have found a bug in ~~Each new Octave release introduces many new features. A complete list of user visible changes can be seen by running <code>news</code> at the Octave~~, but I'm not sure~~prompt. ~~How do I know, and who should I tell?”~~ The following changes are a distilled list of the major changes:
~~First, see the section [http://www.octave.org/bugs.html on bugs and bug reports ~~==What's new in the ~~Octave manual]. When you report a bug, make sure to describe the type of computer you are using, the version of the operating system it is running, and the ~~next version of Octave ~~that you are using. Also provide enough code and configuration details of your operating system so that the Octave maintainers can duplicate your bug.~~?==
~~=How can I obtain Octave?=~~See the [http://hg.savannah.gnu.org/hgweb/octave/file/tip/NEWS NEWS file] on the development branch.
~~Source code is available ~~See the complete user-visible changes on the ~~Octave development site, where you are sure to get the latest version~~[https://www.gnu.org/software/octave/NEWS-4.0.html NEWS file].
~~Since Octave is distributed under the terms ~~==What's new in version series 3.8.X of ~~the GPL, you can get ~~Octave ~~from a friend who has a copy, or from the Octave website.~~==
~~==Pre~~See the complete user-~~compiled binary packages==~~visible changes on the [https://www.gnu.org/software/octave/NEWS-3.8.html NEWS file].
~~The ~~* Experimental GUI interface.* OpenGL graphics with fltk widgets.* Support for nested functions.* Support for java packages in Octave ~~project does not distribute binary packages, but other projects do~~core. ~~For an up-to-date listing ~~* Reading and writing of ~~packagers, see:~~image files vastly extended.
~~* http://www~~==What's new in version series 3.~~octave~~6.~~org/download.html~~~~* [[Build From Source]]~~X of Octave==
~~As of today, Octave binaries are available at least ~~See the complete user-visible changes on ~~Debian, Ubuntu, RedHat, Suse and Fedora GNU~~the [https:/~~Linuxen, Mac OS X, Windows' 98, 2000 and XP, Vista, and 7~~/www.gnu.org/software/octave/NEWS-3.6.html NEWS file].
~~==How do I get a copy ~~* Perl compatible regular expressions* A profiler has been added.* Broadcasting enabled for all built-in binary element-wise operators.* Performance of ~~Octave for (some other platform)?==~~all m-file string functions has been improved.
~~Octave currently runs on Unix-like systems, Mac OS X, and Windows~~==What's new in version series 3. ~~It should be possible to make Octave work on other systems as well~~4. ~~If you are interested in porting ~~X of Octave ~~to other systems, please contact [mailto:maintainers@octave.org the maintainers' mailing list].~~==
~~=Installation issues and problems= ~~See the complete user-visible changes on the [https://www.gnu.org/software/octave/NEWS-3.4.html NEWS file].
~~Check out the page [[Installation]] for more detailed information about installing ~~==What's new in version series 3.2.X of Octave~~.~~==
~~==What else do I need?==~~See the complete user-visible changes on the [https://www.gnu.org/software/octave/NEWS-3.2.html NEWS file].
~~To compile Octave, you will need ~~* Single precision type* Experimental OpenGL graphics toolkit to replace gnuplot* Object orient programming via @class named directories* 64-bit compilation support* gzipped files and stream and consequently support of Matlab v7 files* a ~~recent version ~~fully compatible MEX interface* imwrite and imread (based on the GraphicsMagick library)* Lazy transpose: Special treatment in the parser of ~~GNU Make. You will also need GCC 4.3 or later~~things like "a' * b", ~~although GCC 4.4 or later ~~where the transpose is never explicitly formed but a flag is ~~recommended~~rather passed to the underlying LAPACK code.
~~'''You must have GNU Make to compile octave'''. Octave's Makefiles use features of GNU Make that are not present in other versions of make. GNU Make is very portable and easy to install.~~==Older releases==
~~==Can I compile Octave with another C++ compiler?==~~For full details on older releases, see:
~~Yes, but development is done primarily with GCC, so you may hit some incompatibilities~~* [http://hg. ~~Octave is intended to be portable to any standard conforming compiler~~savannah. ~~If you have difficulties that you think are bugs, please report them to ~~gnu.org/hgweb/octave/file/83792dd9bcc1/etc/NEWS.1 NEWS.1] for the 1.X.Y series* [http://~~bugs~~hg.savannah.gnu.org/hgweb/octave/file/83792dd9bcc1/etc/NEWS.~~org bug tracker, or ask ~~2 NEWS.2] for ~~help on ~~the 2.X.Y series* [~~mailto~~http:~~help@~~//hg.savannah.gnu.org/hgweb/octave/file/83792dd9bcc1/etc/NEWS.~~org mailing list~~3 NEWS.3]for the 3.X.Y series
~~Packages should be installed and loaded selectively. Note that some packages are meant to shadow core functions changing the way ~~==How do I install or load all Octave ~~works, and different packages can have different implementations of a function with the same name, leading to unpredictable results. Others are just broken or crappy and will break your system. What's worse, some of them ~~Forge packages ~~are even loaded automatically at startup so you may be screwing your octave installation without even realizing it.~~?==
~~=Coding=~~Do not do it! Really, there is no reason to do this. Octave has many packages for different needs and is unlikely that you need all of them. You either have a small set of required packages, in which caseyou know them by name; or you want them all "just because", in which case you don't really need them.
~~==What features are unique to ~~The common misconception is that the more packages one has installed and loaded, the more complete and powerful its Octave~~?==~~installation will be. However, in the same way one would never install all perl modules, ruby gems, python packages, and C++ libraries (because it simply makes no sense), one should not install all Octave packages.
~~Although most of ~~Packages should be installed and loaded selectively. Note that some packages are meant to shadow core functions changing the way Octave ~~language will be familiar ~~works, and that different packages can have different functions with the same name leading to ~~Matlab users, it has some unique features of its own~~unpredictable results.
~~=== Functions defined on ~~If you really really really want to do load all packages, you can with the ~~command-line==~~following:<syntaxhighlight lang="octave">~~Functions can be defined by entering code on ~~## WARNING: loading all packages is probably not the ~~command line~~solution you are looking for.cellfun (@(x) pkg ("load", ~~a feature not supported by Matlab~~x. ~~For example~~name), ~~you may type:~~pkg ("list"));</syntaxhighlight>
~~ octave:1> function s ~~= ~~hello_string (to_who)~~~~ > ## Say hello~~~~ > if nargin<1, to_who ~~= I have installed a package but still get a "~~World~~foo undefined"~~; end~~~~ > s ~~error?= ~~["Hello ",\~~~~ > to_who];~~~~ > endfunction~~~~ octave:2> hello_string ("Moon")~~~~ ans ~~= ~~Hello Moon~~
~~As a natural extension of this, functions can also be defined in script files (m-files whose first non-comment line isn't ~~You have probably forgotten to load the package. Use {{Codeline|~~function out &~~pkg load package-name}} to load it. Most packages are no longer loaded automatically to avoid surprises. See reasoning on related FAQ [[FAQ#~~61; foo (~~How_do_I_install_all_Octave_packages.3F|how do I install all Octave packages]]. If you want a specific package to be loaded by default at startup, consider adding the {{Codeline|pkg load}} command on your {{path|[[.~~)~~octaverc]]}}~~)~~file.
~~The pound character~~You should normally use your distribution's packages. For Debian and Fedora, ~~{{Codeline|#}}, may ~~Octave package <code>foo</code> will be ~~used to start comments, in addition to {{Codeline|%}}. See the previous example. The major advantage of this is that as {{Codeline|#}} is also ~~a ~~comment character for unix script files~~deb or rpm called <code>octave-foo</code>, ~~any file ~~and you should install that ~~starts with a string like {{Codeline|#! /usr~~instead using <code>apt</~~bin~~code> or <code>yum</~~octave -q}} will be treated as an octave script and be executed by octave~~code>.
~~===Strings delimited by double quotes "===~~If you really need to build Octave packages from source to install them, you'll need {{manual|mkoctfile}}. Most distributions split Octave into several packages. The script {{manual|mkoctfile}} is then part of a separate package:
~~The double quote, {{Codeline|"}}, may be used to delimit strings, in addition to the single quote {{Codeline|'}}~~* Debian/Ubuntu: [https://packages. ~~See the previous example~~debian. ~~Also, double~~org/stretch/liboctave-~~quoted strings include backslash interpretation (like C++, C, and Perl) while single quoted are uninterpreted (like Matlab and Perl).~~dev liboctave-dev]
~~===Line continuation by backslash===~~ ~~Lines can be continued with a backslash, {{Codeline|\}}, in addition to three points {{Codeline|...}}. See the previous example.~~ ~~===Informative block closing===~~ ~~You may close function, for, while, if, ... blocks with endfunction, endfor, endwhile, ... keywords in addition to using end. As with Matlab, the end (or endfunction) keyword that marks the end of a function defined in a .m file is optional.~~ ~~===Coherent syntax===~~ ~~Indexing other things than variables is possible, as in:~~ ~~ octave:1> [3 1 4 1 5 9](3)~~~~ ans = 4~~~~ octave~~* Fedora:~~2> cos([0 pi pi/4 7])(3)~~~~ ans = 0.70711~~ ~~In Matlab, it is for example necessary to assign the intermediate result ~~{{Codeline|~~cos([0 pi pi/4 7])}} to a variable before it can be indexed again.~~ ~~===Exclamation mark as not operator===~~ ~~The exclamation mark {{Codeline|!}} (aka “Bang!”) is a negation operator, just like the tilde {{Codeline|~}}:~~ ~~ ~~octave~~:1> if ! strcmp (program_name, "octave"),~~~~ > "It's an error"~~~~ > else~~~~ > "It works!"~~~~ > end~~~~ ans = It works!~~~~Note however that Matlab uses the {{Codeline|!}} operator for shell escapes, for which Octave requires using the system command.~~ ~~===Increment and decrement operators===~~ ~~If you like the {{Codeline|++}}, {{Codeline|+=}} etc operators, rejoice! Octave includes the C-like increment and decrement operators {{Codeline|++}} and {{Codeline|-~~-devel}} ~~in both their prefix and postfix forms, in addition to {{Codeline|+-}}, {{Codeline|-=}}, {{Codeline|*=}}, {{Codeline|/=}}, {{Codeline|^=}}, {{Codeline|.*=}}, {{Codeline|./=}}, and {{Codeline|.^=}}.~~ ~~For example, to pre-increment the variable x, you would write {{Codeline|++x}}. This would add one to x and then return the new value of x as the result of the expression. It is exactly the same as the expression {{Codeline|x = x + 1}}.~~ ~~To post-increment a variable x, you would write {{Codeline|x++}}. This adds one to the variable x, but returns the value that x had prior to incrementing it. For example, if x is equal to 2, the result of the expression x++ is 2, and the new value of x is 3.~~ ~~For matrix and vector arguments, the increment and decrement operators work on each element of the operand.~~ ~~===Unwind-protect===~~ ~~In addition to try-catch blocks, Octave supports an alternative form of exception handling modeled after the unwind-protect form of Lisp. The general form of an unwind_protect block looks like this:~~ ~~ unwind_protect~~~~ body~~~~ unwind_protect_cleanup~~~~ cleanup~~~~ end_unwind_protect~~ ~~Where body and cleanup are both optional and may contain any Octave expressions or commands. The statements in cleanup are guaranteed to be executed regardless of how control exits body.~~ ~~The unwind_protect statement is often used to reliably restore the values of global variables that need to be temporarily changed.~~ ~~Matlab can be made to do something similar with their {{Codeline|OnCleanUp}} function that was introduced in 2008a. Octave also has {{Codeline|onCleanup}} since version 3.4.0.~~ ~~===Built-in ODE and DAE solvers===~~
~~==How ~~When Octave starts, it runs the file {{Path|~/.octaverc}} (in your user's home directory). If you want Octave to automatically load a package, simply add a <code>pkg load pkg-name</code> command to it. If the files does ~~Octave solve linear systems?==~~not exist, create it.
~~In addition ~~If you do this, remember that other people may not have Octave configured to ~~consulting Octave's source for the precise details~~load packages at startup. Therefore, if you ~~can read the Octave manual ~~write code for ~~a complete high-level description of the algorithm ~~others, remember that ~~Octave uses to decide how ~~your programs still need to ~~solve a particular linear system, e.g. how ~~load the ~~backslash operator {{Codeline|A\x}} will be interpreted. Sections [http://www.gnu.org/software/octave/doc/interpreter/Techniques-Used-for-Linear-Algebra.html#Techniques-Used-for-Linear-Algebra Techniques Used for Linear Algebra] and [http://www.gnu.org/software/octave/doc/interpreter/Sparse-Linear-Algebra.html Linear Algebra on Sparse Matrices] from the manual describe this procedure~~packages they require.
~~ ~~<syntaxhighlight lang="octave"> run("Script Name With Spaces.m")~~ octave> ~~run("/opt/local/foo.m")</syntaxhighlight>
~~You are probably looking for ~~To close the ~~function ''lookfor''. This function searches the help text of all functions for a specific string and returns a list of functions. Note that by default it will only search the first line of the help text (check ''help lookfor'' at ~~current figure type {{manual|close}} in the ~~octave ~~Octave command prompt ~~for more)~~. ~~The following example helps to find the function to calculate correlation coefficient in a matrix:~~
~~ octave> lookfor correlation~~~~ corr2 Returns the correlation coefficient between ~~==How do I ~~and J.~~~~ cor Compute correlation.~~~~ corrcoef Compute correlation.~~~~ spearman Compute Spearman's rank correlation coefficient RHO for each of the variables sp~~~~ autocor Return ~~set the ~~autocorrelations from lag 0 to H ~~number of ~~vector X.~~ ~~Also, there's a high chance that the function name has a suggestive name, and so you can try auto-completion to get some hints. For the previous example, typing ''corr'' at the octave promp followed by pressing [Tab] twice would suggest the following:~~ ~~ octave> corr~~~~ corr2 corrcoef~~displayed decimals?==
~~==How do I erase a figure?== ~~You can control the number of displayed decimals using the {{manual|format}} command:
~~ closeplot(); ~~<syntaxhighlight lang="octave">~~ closefig(number)~~>> format long>> pipi = 3.14159265358979>> format short>> pipi = 3.1416</syntaxhighlight>
~~ octave~~Please read the manual https:~~1> format long~~~~ ~~//www.gnu.org/software/octave~~:2> pi~~~~ pi = 3~~/doc/interpreter/Calling-Octave-Functions-from-Oct_002dFiles.~~14159265358979~~~~ octave:3> format short~~~~ octave:4> pi~~~~ pi = 3~~html.~~1416~~
~~*Here is an untested code snippet for calling rand([9000,1]), modified from a post by HerberFarnsworth? to help-octave on 2003-05-01:~~ ~~ #include <octave/oct.h>~~~~ ...~~~~ ColumnVector NumRands(2);~~~~ NumRands(0) = 9000;~~~~ NumRands(1) = 1;~~~~ octave_value_list f_arg, f_ret;~~~~ f_arg(0) = octave_value(NumRands);~~~~ f_ret = feval("rand",f_arg,1);~~~~ Matrix unis(f_ret(0).matrix_value());~~ ~~==How do I change colour/line definition in gnuplot postscript?==~~Here is a awk script to get a rainbow ~~colour ~~color map
~~Look at functions like ~~One can use the function {{manual|exist}} to tell if a regular file, ~~file_in_path~~say <code>foo.~~. and ~~txt</code> exist in Octave's load path, or the ~~other functions that their descriptions point to.~~current directory:
~~ ~~<syntaxhighlight lang="octave">figure(1, "visible", "off");~~ ~~plot(sin(1:100));~~ ~~print -deps "/tmp/sin.eps"</syntaxhighlight>
~~ ~~<syntaxhighlight lang="octave">set(0, ~~'~~"defaultfigurevisible~~'~~", ~~'~~"off~~'~~");</syntaxhighlight>
~~You can use a few other built-in ~~{| class="wikitable"|+ Limits of some of Octave's data typesobtained by {{manual|intmax}} and {{manual|flintmax}}. ~~The ~~|-| <code>intmax ("uint64")</code>| style="text-align: right;" | <code>18,446,744,073,709,551,615</code>| <code>2^64-1</code>|-| <code>intmax ("int64 ~~type will have ~~")</code>| style="text-align: right;" | <code>9,223,372,036,854,775,807</code>| <code>2^63 ~~bits of precision. One bit is used for the sign~~-1</code>|-| <code>flintmax ("double")</code>| style="text-align: right;" | <code>9, ~~but if you don't want to lose that bit~~007, ~~uint64 can be used instead. These types~~199, ~~however~~254, ~~cannot represent numbers as large as the default double type~~740, ~~and can only represent integers. Furthermore~~992</code>| <code>2^53</code>|-| <code>flintmax ("single")</code>| style="text-align: right;" | <code>16, ~~there is no way to represent integer literals~~777, ~~so if you do ~~216</code>| <code>2^24</code>|}
~~<syntaxhighlight lang=~~When working with other types than "double" in Octave~~">uint64(18446744073709551610);</syntaxhighlight>~~, one has to make sure, that the first operand is converted to the desired type:
~~the literal ~~<syntaxhighlight lang="~~18446744073709551610~~Octave" ~~first gets converted to a double precision type, so <code~~>>>uint64~~</code~~(2^53 + 1)ans = 9007199254740992>~~'s additional precision is lost. Instead, initialise the <code~~>uint64(2^53) + 1ans = 9007199254740993</~~code~~syntaxhighlight> ~~with smaller numbers and perform a computation to get the larger number you want. E.g., ~~
~~<syntaxhighlight lang=~~Notice the difference, in the first line the addition within the brackets is performed using double precision, therefore the result gets "~~Octave~~truncated"~~>~~to the maximum possible value without a warning. The third line uses throughout uint64~~(999999999999999) * 10000</syntaxhighlight>~~precision.
~~would produce value 9999999999999990000, which is close to the maximum possible value for the uint64 type, but can~~Consider carefully if your problem really needs more precision. Often if you'~~t be at ~~re running out of precision the ~~moment input directly, doing uint64(9999999999999990000)~~problem lies fundamentally in your methods being [https://en.wikipedia.org/wiki/Numerical_stability numerically unstable], ~~due to the mentioned error of rounding~~thus more precision will not help you here.
~~Alternatively, one may use arbitrary ~~If you absolutely must have more precision ~~arithmetic~~, ~~which has as much precision as is practical to hold in your computer~~you'~~s memory~~re at present better off using a [https://en.wikipedia.org/wiki/Computer_algebra_system CAS] instead of Octave. ~~The ''~~ However, CAS or symbolic~~'' package, when it works, has a vpa() function for arbitrary precision arithmetic. Note that arbitrary precision arithmetic ~~computations must be implemented '''in software''' which makes it much slower than hardware floats. An example of such a CAS is [http://www.sagemath.org/ Sage] or have a look at Octave's [[Symbolic package]].
~~At present, however, the symbolic package is almost useless, since even when you get it to compile and not crash, it cannot handle any array type, which hardly helps for an array~~==How do I run a Matlab P-~~oriented language like ~~file in Octave~~. If this limitation is not important to you, attempt to use the symbolic package. If you would like to get this fixed, [http://octave.1599824.n4.nabble.com/Internal-Precision-Symbolic-tp4645257p4645594.html Jordi Gutiérrez Hermoso has volunteered] to fix the package for 5000 USD, which can be obtained from a kickstarter compaign.~~?==
~~Consider carefully if your problem really needs more precision~~You can't. Matlab P-files (files with a <code>. ~~Often if you're running out of precision the problem lies fundamentally in your methods being ~~p</code> file extension), also known as P-code, are [~~http~~https://en.wikipedia.org/wiki/~~Numerical_stability numerically unstable~~Obfuscation_%28software%29 obfuscated]~~, so more precision will not help you here~~files than cannot be run outside of Matlab itself. The original source Matlab m-files that were used to generate these P-files should be used in Octave instead. ~~If you absolutely must use arbitrary~~ There are no plans to support running P-~~precision arithmetic~~files produced by Matlab in Octave. ==How does Octave solve linear systems?== In addition to consulting Octave's source for the precise details, you~~'re at present better off using ~~can read the Octave manual for a ~~CAS instead ~~complete high-level description of the algorithm that Octaveuses to decide how to solve a particular linear system, e.g. how the backslash operator <code>A \ x</code> will be interpreted. Sections [http://www.octave.org/doc/interpreter/Techniques-Used-for-Linear-Algebra. ~~An example of such a CAS is ~~html Techniques Used for Linear Algebra] and [http://~~sagemath~~www.octave.org ~~Sage~~/doc/interpreter/Sparse-Linear-Algebra.html Linear Algebra on Sparse Matrices]from the manual describe this procedure. ==How do I do X?== You are probably looking for the function {{manual|lookfor}}. This function searches the help text of all functions for a specific string and returns a list of functions. Note that by default it will only search the first line of the help text (check <code>help lookfor</code> at the octave prompt for more). The following example helps to find the function to calculate correlation coefficient in a matrix: >> lookfor correlation corr Compute matrix of correlation coefficients. corrcoef Compute a matrix of correlation coefficients. spearman Compute Spearman's rank correlation coefficient RHO. Also, there's a high chance that the function name has a suggestive name, and so you can try auto-completion to get some hints. For the previous example, typing <code>corr</code> at the octave prompt followed by pressing the {{key press|Tab}}-Key twice would suggest the following: >> corr corr corrcoef
~~A common solution is to put a {{Codeline|pause}} command at the end of your script.~~==How do I get sound input or output in Windows?==
~~==How do I get ~~Sound input from a sound ~~input or ~~card and output ~~in Windows?== ~~~~Sound I/O ~~to a sound card is ~~badly broken on anything that isn't using Linux's Open Sound System~~fully supported since Octave 4.0. ~~Nowadays, this usually doesn't even include Linux, since OSS is frequently considered "legacy"~~0 for all platforms. ~~All of ~~ If you have problems with the [http://www.octave.org/doc/interpreter/Audio-Processing.html audio I/O functions ~~in ~~] using Octave ~~are badly in need of ~~4.0.0 or a ~~rewrite so that they actually work~~newer version, please report them on the [http://bugs.octave.org bug tracker].
~~You should normally use your distribution's packages~~* If you refer to the latest Mercurial revision, please specify the [https://www. ~~For Debian and Fedora, Octave package '''foo''' will be a deb or rpm called '''octave~~mercurial-~~foo'''~~scm.org/wiki/ChangeSetID changeset ID] not the revision number, ~~and you should install that instead using apt ~~e.g. the output of <code>hg summary</code> or ~~yum~~<code>hg id</code>. Changeset IDs are globally unique across all repos.
~~* Debian/Ubuntu: {{Codeline|octave~~==Why is Octave's floating-~~headers}} or {{Codeline|liboctave-dev}}~~point computation wrong?==
~~* Fedora: ~~Floating-point arithmetic is an approximation '''in binary''' to arithmetic on real or complex numbers. Just like you cannot represent 1/3 exactly in decimal arithmetic (0.333333... is only a rough approximation to 1/3), you cannot represent some fractions like <math>1/10</math> exactly in base 2. In binary, the representation to one tenth is <math>0.0\overline{0011}_b</math> where the bar indicates that it repeats infinitely (like how <math>1/6 = 0.1\overline{~~Codeline|octave~~6}_d</math> in decimal). Because this infinite repetition cannot be represented exactly with a finite number of digits, rounding errors occur for values that appear to be exact in decimal but are in fact approximations in binary, such as for example how 0.3 - 0.2 -~~devel}}~~0.1 is not equal to zero.
~~== I~~In addition, some advanced operations are computed by approximation and are not guaranteed to be accurate, see [https://en.wikipedia.org/wiki/Rounding#Table-maker.27s_dilemma Table-maker'~~m having problem XXX using the latest Octave version ==~~s dilemma]. Their results are system-dependent.
~~Please ~~This isn't an Octave bug. It happens with any program that uses [https://en.wikipedia.org/wiki/IEEE_754 IEEE 754 floating-point arithmetic]. To be ~~more specific~~fair, IEEE 754 also specifies decimal floating-point arithmetic, which has never seen wide adoption. ~~What ~~ The reason why Octave and other programs using IEEE 754 binary floating-point numbers is ~~the latest version, according to you? If you mean the latest released version, be aware ~~that ~~you may still have an older version due to whatever distribution method you~~they are ''~~re using. There may be a newer version available that you~~fast'~~re not aware of due to the distribution method you~~'~~re using to get Octave~~, ~~and ~~because they are implemented in ~~most cases~~hardware or system libraries. Unless you are using very exotic hardware, ~~there is a way to get a newer version via ~~Octave will use your ~~distribution method (see other wiki pages ~~computer's processor for ~~[[Octave_for_GNU/Linux|GNU/Linux]], [[Octave_for_MacOS_X|Mac OSX]], and [[Octave_for_Windows|Windows]])~~basic floating-point arithmetic.
~~If you mean the latest Mercurial revision, please specify which one that is. "Latest tip" ~~Another approach to deal with rounding errors is ~~not informative, because from ~~interval arithmetic with the ~~time you wrote "latest tip" to ~~[[Interval package]] or symbolic computatons with the ~~time someone reads that message, "latest tip" might have changed meaning~~[[Symbolic package]]. ~~Also~~ These approaches are likely to be slower, ~~you might be standing on a different commit than what "hg tip" says (the tip may ~~since not all operations can be performed on ~~a different branch)~~Hardware like pure floatin-point arithmetic.
~~Instead~~To learn more about floating-point arithmetic, ~~report ~~consult the ~~output of "hg summary" ~~[https://en.wikipedia.org/wiki/Floating-point_arithmetic Wikipedia article] or ~~"hg id"~~the classical reference by David Goldberg [http://docs. ~~Also please use hashes instead or in addition to revision numbers~~oracle. ~~Revision numbers are just a convenience and only make sense in your local repo, and might not coincide with what someone sees on their own repo~~com/cd/E19957-01/806-3568/ncg_goldberg. ~~Hashes are globally unique across all repos~~html What Every Computer Scientist Should Know About Floating-Point Arithmetic].
~~If your problem truly persists ~~==Missing lines when printing under Windows with ~~the latest version, as indicated [http://www.gnu.org/software/octave/download.html here], then by all means report a bug or ask for help, but don't be surprised if volunteers are less inclined to help you with a problem that only exists in an older version of Octave.~~OpenGL toolkit and Intel integrated GPU==
~~== Why is this floating point computation wrong? ==~~Some windows users with integrated Intel GPUs have reported missing lines when printing with an OpenGL toolkit like FLTK or Qt. {{bug|42534}}
~~Floating point arithmetic is an approximation '''in binary''' ~~Users with this kind of problem should try to ~~arithmetic on real ~~install/update their Intel OpenGL drivers for Windows or ~~complex numbers. Just like you cannot represent 1~~consider installing Mesa drivers from http:/~~3 exactly in decimal arithmetic (0.333333 is only a rough approximation to 1~~/~~3), you cannot represent some fractions like <math>1/10</math> exactly in base 2~~qt-project. ~~In binary, the representation to one tenth is <math>0.\overline{00011}<~~org/~~math> where the bar indicates that it repeats infinitely (like how <math>1~~wiki/~~3 = 0.\overline{3}</math> in decimal). Because this infinite repetition cannot be represented exactly with a finite number of digits, rounding errors occur for values that appear to be exact in decimal but are in fact approximations in binary, such as ~~Cross-compiling-Mesa-for ~~example how 0.3 ~~- ~~0.2 - 0.1 is not equal to zero~~Windows .
~~This isn't an Octave bug. It happens with any program that uses [http~~See also https://~~en~~www.~~wikipedia~~opengl.org/wiki/~~IEEE_754 IEEE 754 floating point arithmetic]~~FAQ#Why_is_my_GL_version_only_1. ~~The reason why Octave and other programs use IEEE 754 floats is that they are ''fast'', because they are implemented in hardware~~4_or_lower. ~~Unless you are using very exotic hardware, Octave will use your computer's processor for floating point arithmetic~~3F .
~~Like death ~~==Plot hangs and ~~taxes, rounding errors are a fact of life. You cannot avoid them. You can only move a rounding error from one part of a computation to another, or you can use more precision and delay the rounding error. One way to delay the rounding error is to use arbitrary precision arithmetic, which is inevitably slower as it has to be implemented in software instead of hardware. You may use the vpa function from ~~makes the ~~symbolic package for this purpose.~~GUI unresponsive==
~~To learn more about floating point arithmetic~~If the Qt graphics toolkit is used and "plot" is used for the first time, ~~consult [http://en.wikipedia.org/wiki/Floating_point_arithmetic its Wikipedia article] or ~~the ~~classical reference [http://floating-point-gui~~fontconfig scanner searches the font directory to build a font cache.~~de/ What Every Computer Scientist Should Know About Floating Point Arithmetic]~~This can take up to 3min on slow CPUs.See {{bug|45458}}
~~You have probably forgotten ~~If Octave shows an error message about {{Codeline|invalid call to ~~load the package~~script .../close. ~~Use ~~m}} or {{Codeline|~~pkg load package-name}} to load it~~invalid use of of script . ~~Most packages are no longer loaded automatically to avoid surprises~~. ~~See reasoning on related FAQ [[FAQ#How_do_I_install_all_Octave_packages~~.~~3F|how do I install all Octave packages]]~~/close. ~~If ~~m in index expression}}, it means that you ~~want ~~have created a ~~specific package to be loaded by default at startup, consider adding ~~script called close.m that is overriding the built-in Octave function {{Codeline|~~pkg load~~close}} ~~command on ~~. Octave functions and scripts share the samem global namespace. It is best to avoid creating your ~~{{path|.octaverc}} file~~own scripts or functions that have the same name as an Octave function.
~~You should also look at ~~As both Octave and Matlab are under constant development, the ~~page http://octave.sourceforge.net/packages.html and http://octave.sourceforge.net/doc/ that has a function reference that ~~information in this section is ~~up ~~subject to ~~date. You can use this function reference to see the number of octave function that are available and their Matlab compatibility~~change.
~~==How ~~You should also look at the pages http://octave.sourceforge.net/packages.php and http://octave.sourceforge.net/docs.html that have a function reference that is ~~Octave different from ~~up to date. You can use this function reference to see the number of octave functions that are available and their Matlab~~?==~~compatibility.
~~The major differences between Octave 3.4.N and Matlab R2010b are:~~==Nested Functions==
~~===Nested Functions===~~Octave has limited support for nested functionssince version 3.8.0. That is
~~ ~~<syntaxhighlight lang="Matlab">function y = foo (x)~~ ~~ y = bar(x)~~ ~~ function y = bar (x)~~ ~~ y = ...;~~ ~~ end~~ ~~end</syntaxhighlight>
~~ ~~<syntaxhighlight lang="Octave">function y = foo (x)~~ ~~ y = bar(x)~~ end~~endfunction ~~ ~~function y = bar (x)~~ ~~ y = ...;~~ end~~endfunction</syntaxhighlight>
~~=~~==Differences in core syntax~~=~~==
~~=~~==Differences in core functions~~=~~==
~~=~~==Just-In-Time compiler~~=~~==
~~=~~==Compiler~~=~~==
~~=~~==Graphic handles~~=~~==
~~Up to Octave 2.9.9 there was no support for graphic handles in Octave itself. In the 3.2.N versions of Octave and beyond the ~~The support for graphics handles is converging towards full compatibility. ~~The patch function is currently limited to 2-D patches~~ If you notice any incompatibilities, ~~due to an underlying limitation in gnuplot, but the experimental OpenGL backend is starting to see an implementation of 3-D patches~~please [http://bugs.octave.org report a bug].
~~=~~==GUI functions ~~=~~==
~~There are no ~~The support for [http://www.octave.org/doc/interpreter/GUI-Development.html Matlab compatible GUI functions ~~yet~~] was added in Octave version 3.6.0 and is converging towards full compatibility. ~~This might be an issue if ~~If you ~~intend to exchange Octave code with Matlab users. There are a number of bindings from Octave to {{Forge|tcl-octave|Tcl/Tk}}~~notice any incompatibilities, please [http://~~octaviz~~bugs.~~sourceforge~~octave.~~net/index.php? VTK~~org report a bug] ~~and {{Forge|zenity}} for example, that can be used for a GUI, but these are not Matlab compatible. Work on a Matlab compatible GUI is in an alpha stage in the QtHandles project, which may form part of a future release of Octave~~.
~~=~~==Simulink~~=~~==
~~=~~==MEX-Files~~=~~==
~~=~~==Block comments~~=~~==
~~=~~==Mat-File format~~=~~==
~~=~~==Profiler~~=~~==
~~=~~==Toolboxes~~=~~==
~~=~~==Short-circuit ~~{{Codeline|~~<code>&~~}} ~~</code> and ~~{{Codeline~~<code>|~~|}} ~~</code> operators~~=~~==
~~ ~~<syntaxhighlight lang="Octave">if (a | b)~~ ~~ ...~~ ~~end</syntaxhighlight>
~~ ~~<syntaxhighlight lang="Octave">t = a | b;~~ ~~if (t)~~ ~~ ...~~ ~~end</syntaxhighlight> have different semantics in Matlab. This is really a Matlab bug, but there is too much code out there that relies on this behavior to change it. Prefer the <code>&&</code> and <code>||</code> operators in {{Codeline|if}} statements if possible.
~~have different semantics in ~~Note that the difference with Matlab~~. This ~~is ~~really ~~also significant when either argument is a ~~Matlab bug, but there ~~function with side effects or if the first argument is ~~too much code out there that relies on this behaviour to change it. Prefer ~~a scalar and the ~~{{Codeline|||}} and {{Codeline|&&}} operators in {{Codeline|if}} statements if possible~~second argument is an empty matrix. ~~If you need to use code written for Matlab that depends on this buggy behaviour~~ For example, ~~you can enable it since Octave 3.4.0 with ~~note the ~~following command:~~difference between
~~ do_braindead_shortcircuit_evaluation~~<syntaxhighlight lang="Octave">t = 1 | []; ## results in [], so...if (t) 1, end ## in if ([]), this is false.</syntaxhighlight>
~~Note that the difference with Matlab is also significant when either argument is a function with side effects or if the first argument is a scalar ~~and ~~the second argument is an empty matrix. For example, note the difference between~~
~~ t ~~<syntaxhighlight lang= "Octave">if (1 | []~~; ## results in [], so...~~~~ if (t~~) 1, end ~~ ~~ ## ~~in if ([]), this ~~short circuits so condition is ~~false~~true.</syntaxhighlight>
~~and~~In the latter case, Octave displays since version 4.0.0 a warning:
~~ if (1 | []) 1, end ~~ ~~## ~~warning: Matlab-style short ~~circuits so condition is true.~~-circuit operation performed for operator |
~~ ~~<syntaxhighlight lang="Matlab">t = [1, 1] | [1, 2, 3]; ## error~~ ~~if ([1, 1] | [1, 2, 3]) 1, end ## OK</syntaxhighlight>
~~ ~~<syntaxhighlight lang="Matlab">if ([0, 1]) == if (all ([0, 1])) ==> i.e., condition is false.~~ ~~if ([1, 1]) == if (all ([1, 1])) ==> i.e., condition is true.</syntaxhighlight>
~~ ~~<syntaxhighlight lang="Matlab">if ([])</syntaxhighlight>
~~ ~~<syntaxhighlight lang="Matlab">if (all ([]))</syntaxhighlight>
~~=~~==Solvers for singular, under- and over-determined matrices~~=~~==
~~ ~~<syntaxhighlight lang="Octave">function x = mldivide (A, b)~~ ~~ m = rows(A);~~ ~~ [Q, R, E] = qr(A);~~ ~~ x = [A \ b, E(:, 1:m) * (R(:, 1:m) \ (Q' * b))]~~ ~~end</syntaxhighlight>
~~ ~~<syntaxhighlight lang="Octave">m = 10;~~ ~~n = 10000;~~ ~~A = ones(m, n) + 1e-6 * randn(m,n);~~ ~~b = ones(m, 1) + 1e-6 * randn(m,1);~~ ~~norm(A \ b)</syntaxhighlight>
~~ ~~<syntaxhighlight lang="Octave">m = 5;~~ ~~n = 100;~~ ~~j = floor(m * rand(1, n)) + 1;~~ ~~b = ones(m, 1);~~ ~~A = zeros(m, n);~~ ~~A(sub2ind(size(A),j,1:n)) = 1;~~ ~~x = A \ b;~~ ~~[~~dummy~~~,p] = sort(rand(1,n));~~ ~~y = A(:,p)\b;~~ ~~norm(x(p)-y)</syntaxhighlight>
~~=~~==Octave extensions~~=~~==
~~ ~~<syntaxhighlight lang="Matlab">global a~~ ~~a = 1;~~ ~~try~~ ~~ _a = a;~~ ~~ a = 2~~ ~~ while true~~ ~~ end~~ ~~catch~~ ~~ fprintf ('caught interrupt\n');~~ ~~ a = _a;~~ ~~ rethrow (lasterror());~~ ~~end</syntaxhighlight>
~~ ~~<syntaxhighlight lang="Octave">global a~~ ~~a = 1;~~ ~~unwind_protect~~ ~~ _a = a;~~ ~~ a = 2~~ ~~ while true~~ ~~ end~~ ~~unwind_protect_cleanup~~ ~~ fprintf ('caught interrupt\n');~~ ~~ a = _a;~~ ~~end</syntaxhighlight>
~~Character strings in Octave can be denoted with double or single quotes. There is a subtle difference between the two in that escaped characters like {{Codeline|\n}} (newline), {{Codeline|\t}} (tab), etc are interpreted in double quoted strings but not single quoted strings. This difference is important on Windows platforms where the {{Codeline|\}} character ~~Indexing other things than variables is ~~used in path names~~possible, ~~and so single quoted strings should be used ~~as in ~~paths. Matlab doesn't have double quoted strings and so they should be avoided if the code will be transferred to a Matlab user.~~:
~~==Is there ~~In Matlab, it is for example necessary to assign the intermediate result {{Codeline|cos([0 pi pi/4 7])}} to a ~~GUI for Octave?==~~~~No~~variable before it can be indexed again.
~~==How come there's still no GUI for Octave?==~~The ~~Octave prompt is really really good and that's what the Octave developers use. Octave ~~exclamation mark {{Codeline|!}} (aka “Bang!”) is a ~~community project which means that it has the functionalities that its users are willing to spend time implementing. Since Octave developers do not need a GUI (some actually would not use one if it existed)~~negation operator, ~~they have no reason to make one. Also, many people on the community are of the opinion that using a GUI slows down the learning of ~~just like the ~~language.~~tilde {{Codeline|~}}:
~~==What about all the Octave GUIs I find on Google?==~~~~None of ~~Note however that Matlab uses the ~~GUIs for Octave that have been developed thus far are part of Octave and there is a reason ~~{{Codeline|!}} operator for ~~it. All of them fail at a very important point~~shell escapes, ~~integration with Octave. They treat Octave as a foreign black box using pipes ~~for ~~communication, an approach that is bound to eventually fail. This includes QtOctave (now abandoned and incompatible with newer versions of Octave), Xoctave (~~which ~~is proprietary and commercial) and GUI ~~Octave ~~(which is proprietary and ~~requires using the ~~author is not interested to share his code to preserve its "artistic integrity")~~system command.
~~Quint was a project for an Octave GUI that actually tried to do it right. Eventually it was merged into the Octave repository ~~===Increment and ~~is now under development under the name Octave GUI (this is not a separate project anymore, it is simply the ''Octave GUI'' and not to be confused with the completely unrelated but similarly-named, GUI Octave project).~~decrement operators===
~~Yes~~Be around. Be social. Participate in our mailing lists [https://lists.gnu.org/mailman/listinfo/help-octave help@octave.org] and [https://lists.gnu.org/mailman/listinfo/octave-maintainers maintainers@octave.org]. Find things about Octave you don't like, ~~QtOctave is a useful tool, looks beautiful ~~and ~~we are thankful ~~start thinking about how to fix them. Many people who now contribute to Octave first spent several years helping in the mailing list before they started to ~~its developers for working on such a nice tool plus making it libre~~delve into the code. ~~We ~~ A good way to learn Octave is to understand the problems other people are having with it, so being helpful in ~~no way saying ~~the ~~opposite. However~~mailing lists not only helps Octave as a whole, but it ~~will ''never'' ~~also prepares you to be ~~stable. The ~~a better Octave ~~GUI being developed now uses code from many different projects, we are trying to not reinvent the wheel. But we want something that will achieve stability~~contributor.
~~==What about GUI Octave?==~~~~GUI Octave is ~~If you feel ready to dive right into the code, read the [[Developers]] wiki page or [http://www.octave.org/get-involved.html start here]. But do not ~~part ~~send an email to the mailing lists listing your skills and offering to help. We won't just suggest things for you to do. We lack volunteers and we do need your help, but because of that, we also lack the ~~Octave project despite its very deceptive name~~time to provide good guidance and mentoring. ~~Not only ~~ If there is a ~~different ~~specific short-term projectyou would like to work on, say so, and just do it ~~is also very inappropriate ~~. Then ask for ~~this piece of closed-source software to occupy the name "GUI Octave" with the hostile anti free-software stance the developer has taken~~help or advice when you're doing it. It ~~advertises itself as ~~is a ~~"completely free" wrapper to "GNU Octave". It must be explicit ~~lot more important that you do something that you're actually interested on than something we suggested because it ~~is not free software as understood by GNU. This is deceptive~~only matches your skills.
~~==How can I know more about Octave GUI?==~~~~This is being developed as part of the Octave project so subscribe to ~~We also need help with this wiki and the [http://www.~~gnu~~octave.org/~~software~~doc/~~octave~~interpreter/~~get-involved~~manual].~~html maintainers mailing list]~~ These are also important tasks. ~~When you checkout the Octave repository~~ The documentation is easy to patch, ~~you'll find ~~and the ~~GUI source on the development/default [http://hg~~help text for individual functions even more so.~~savannah.gnu.org/hgweb/octave/branches branch]~~ Editing this wiki is even easier.
~~You may ~~Accurate bug reporting is also ~~read ~~very useful. Find and report [http://bugs.octave~~-gsoc2012~~.~~blogspot~~org/ bugs], making an attempt to diagnose them. Eventually, you will also know how to fix them. If you want to help with bug reports or patches, subscribe to the [https://lists.gnu.~~ca~~org/mailman/listinfo/ ~~Jacob~~octave-bug-tracker bug tracker mailing list]. You'~~s blog posts about the topic~~ll get updates on all bug activity, and you can jump in when you seesomething you can help with.~~]~~
~~==I'm having problem XXX using GUI Octave~~Look at our [[projects]], ~~XOctave~~[[short projects]], ~~QtOctave, etc?==~~~~Install Octave only, without any ~~and [[Summer of ~~the non-supported by GUIs and see ~~Code Project Ideas]] if ~~the problem disappears~~you need specific inspiration for coding tasks that we would like to get done.

This is a list of frequently asked questions (FAQ) for GNU Octave users.

We are always looking for new questions (with answers), better answers, or both. Feel free to edit this page with your changes~~. If you have general questions about GNU Octave, or need help for something that is not covered by the Octave manual or the FAQ, please use the [https://mailman.cae.wisc.edu/listinfo/help-octave help@octave.org mailing list]~~.

=General=

==What is Octave?==

[https://www.gnu.org/software/octave/ GNU Octave ] is a high-level ~~interactive ~~interpreted language, primarily intended for numerical computations~~, that is mostly compatible with Matlab~~. ~~GNU Octave can do arithmetic ~~ It provides capabilities for ~~real, complex or integer-valued scalars ~~the numerical solution of linear and ~~matrices, solve sets of ~~nonlinear ~~algebraic equations~~problems, ~~integrate functions over finite ~~and ~~infinite intervals, ~~for performing other numerical experiments. It also provides extensive graphics capabilities for data visualization and ~~integrate systems of ordinary differential ~~manipulation. GNU Octave is normally used through its interactive interface ([https://en.wikipedia.org/wiki/Command-line_interface CLI] and ~~differential~~[https://en.wikipedia.org/wiki/Graphical_user_interface GUI]), but it can also be used to write non-~~algebraic equations~~interactive programs. The GNU Octave language is quite similar to Matlab so that most programs are easily portable.

The GNU Octave ~~uses the GNU readline library ~~distribution includes a [http://www.octave.org/octave.pdf 1000+ page Texinfo manual]. Access to ~~handle reading and editing input. By default, ~~the ~~line editing commands are similar to ~~complete text of the ~~cursor movement commands used by GNU Emacs, and a vi-style line editing interface ~~manual is ~~also ~~available~~. At ~~via the ~~end of each session, ~~<code>doc</code> command at the ~~command history is saved, so that commands entered during previous sessions are not lost~~GNU Octave prompt.

==Who uses Octave?==

Lots of people. ~~It seems that universities ~~ Universities use it for research and teaching, companies of all sizes~~, ~~for development, and individualsfor whatever private purpose. ~~This question comes often on Octave mailing lists, see ~~ See [[Who Uses Octave?]] for a few answers.

==Who develops Octave?==

Discussions about writing the software that would eventually become Octave started in about 1988 with James B. Rawlings and [http://jweaton.org/ John W. Eaton ] at the University of Texas. John W. Eaton ~~was ~~is the original author of Octave, starting full-time development in February 1992. He is still the primary maintainer. The community of users~~/~~and developers has in addition contributed some code and fuels the discussion on the mailing lists [https://lists.gnu.org/mailman/listinfo/help-octave help@octave.org ] (user forum), [https://lists.gnu.org/mailman/listinfo/octave-maintainers maintainers@octave.org ] (development issues).

==Why "Octave"?==

Octave's name has nothing to do with music. It~~'s ~~is named after [http://en.wikipedia.org/wiki/Octave_Levenspiel Octave Levenspiel], a former professor of John who was famous for his ability to do quick back-of-the-envelope calculations. You can hear John pronounce the name "Octave" a few times [http://videolectures.net/mloss08_eaton_oct/ in this video]. We hope that GNU Octave will help perform computations with the same ease as Dr. Levenspiel~~.~~ ~~==Why <em>GNU</em> Octave?==~~ ~~The GNU Project was launched in 1984 to develop a complete Unix-like operating system which is free software: the GNU system.~~ ~~GNU is a recursive acronym for “GNU's Not Unix”; it is pronounced guh-noo, approximately like canoe.~~ ~~The Free Software Foundation (FSF) is the principal organizational sponsor of the GNU Project.~~ ~~Octave became GNU Octave in 1997 (beginning with version 2.0.6). This meant agreeing to consider Octave a part of the GNU Project and support the efforts of the FSF. A big part of this effort is to adhere to the [http://www.gnu.org/prep/standards/standards.html GNU coding standards] and to benefit from GNU's infrastructure (e.g. [http://hg.savannah.gnu.org/hgweb/octave/ code hosting] and [http://bugs.octave.org bug tracking]). Additionally, Octave receives [https://my.fsf.org/donate/working-together/octave sponsorship] from the FSF's Working Together fund. However, Octave is not and has never been developed by the FSF.~~ ~~For more information about the GNU project, see http://www.gnu.org.~~ ~~==What version should I use?==~~ ~~In general, you will find the latest version on http://www.octave.org/download.html. It is recommended to use the stable version of octave for general use, and the development version if you want the latest features and are willing to tolerate instability.~~ ~~A list of user-visible changes since the last release is available in the file NEWS. The file ChangeLog in the source distribution contains a more detailed record of changes made since the last release.~~ ~~==On what platforms does Octave run?==~~ ~~Octave runs on various Unices—at least Linux and Solaris, Mac OS X, Windows and anything you can compile it on. Binary distributions exist at least for Debian, SUSE, Fedora and RedHat Linuxes (Intel and AMD CPUs, at least), for Mac OS X and Windows' 98, 2000, XP, Vista, and 7.~~ ~~Two and three dimensional plotting is fully supported using gnuplot and an experimental OpenGL backend~~.

==How can I cite Octave?==

Run {{manual|citation}} at the Octave prompt for details on how to best cite the Octave version you are running. Certain Octave packages also have recommended citations in which case use <code>citation package_name</code>.

=Licensing issues=

==If I write code using Octave do I have to release it under the GPL?==

The answer depends on precisely how the code is written and how it works~~.~~:

* Code written '''entirely in the scripting language of Octave ''' (interpreted code in .m files) may be released under the terms of whatever license you choose.

* Code written using [https://www.gnu.org/software/octave/doc/interpreter/Oct_002dFiles.html Octave's native ~~plug-in ~~code interface ] (also known as a .oct file) necessarily links with Octave internals and is considered a derivative work of Octave ~~and therefore ~~. Therefore it must be released under terms that are compatible with the [https://www.gnu.org/licenses/gpl.html GPL].

* Code written using [https://www.gnu.org/software/octave/doc/interpreter/Mex_002dFiles.html Octave's implementation of the Matlab MEX interface ] may be released under the terms of whatever license you choose, provided that the following conditions are met:

:# The ~~plugin should ~~MEX file may not use any bindings that are specific to Octave~~. In other words~~, ~~the MEX file must ~~'''it has to use the MEX interface only'''. In other words, ~~and not also call on other Octave internals. It ~~it should be possible in principle to use the MEX file with other programs that implement the MEX interface (e.g., Matlab). For example including an Octave header file or calling an Octave function within the MEX file, that is not related with Octave's implementation of the MEX interface make the MEX file a derivative work of Octave and has therefore to be released under terms that are compatible with the [https://www.gnu.org/licenses/gpl.html GPL].:# The MEX file ~~should ~~may not be distributed together with Octave in such a way that they effectively create a single work. For example, you should not distribute the MEX file and Octave together in a single package such that Octave automatically loads and runs the MEX file when it starts up. There are other possible ways ~~that you might ~~to effectively create a single work; this is just one example.

==~~Since ~~Will you change the ~~MEX interface allows plugins to be distributed under terms that are incompatible with ~~license of the ~~GPL, does this mean that you are encouraging people to write non-free software ~~Octave libraries for ~~Octave~~me?==

'''No. ~~The original reason for implementing the MEX interface for Octave was to allow Octave ~~''' Instead of asking us to ~~run free software that uses MEX files (~~change the ~~particular goal was to run SundialsTB in Octave). The intent was to liberate that software from Matlab and increase the amount of free software available to Octave users, not to enable people to write proprietary code ~~licensing terms for Octave~~. For the good of the community~~, we ~~strongly encourage users of Octave to ~~recommend that you release ~~the code they write for Octave ~~your program under terms that are compatible with the GPL. This way the free software community can benefit from your work the same as you have benefited from the work of all the people who have contributed to Octave.

==Should I ~~wrote a program that links with Octave libraries and I don't want ~~favor the MEX interface to ~~release it under the terms of ~~avoid the GPL~~. Will you change the license of the Octave libraries for me~~?==

'''No. ~~Instead ~~''' The original reason for implementing the [https://www.gnu.org/software/octave/doc/interpreter/Mex_002dFiles.html MEX interface] for Octave was to allow Octave to run free software that uses MEX files (the particular goal was to run [https://computation.llnl.gov/projects/sundials/release-history#sundialsTB sundialsTB] in Octave). The intent was to liberate that software from Matlab and increase the amount of ~~asking us ~~free software available to Octave users, not to enable people to ~~change the licensing terms ~~write proprietary code for Octave. For the good of the community, we ~~recommend that you ~~strongly encourage users of Octave to release ~~your program ~~the code they write for Octave under terms that are compatible with the [https://www.gnu.org/licenses/gpl.html GPL ~~so that the free software community can benefit from your work the same as you have benefited from the work of all the people who have contributed to Octave~~].

==Why can't I use code from File Exchange in Octave? ~~It's released under a BSD license!~~==

{{~~quote~~Quote|text=Content submitted to File Exchange may only be used with MathWorks products.|~~sign=Matlab central~~|~~source=~~§ 2(a)(iii) [~~http~~https://www.mathworks.~~co.uk~~com/matlabcentral/termsofuse.html~~#content ~~Terms of Use ~~2iii~~]}}

==~~Features added in version series 3.4.N and 3.5.N of ~~How can I install Octaveon GNU/Linux?==~~Here are some features that have been around since 3.4.N~~

==~~Features added ~~How can I install Octave on Android / what is this Octave app in ~~version series 3.2.N and 3.3.N of Octave~~the Google Play store?==~~Here are some features that have been around since 3.2.N~~

==~~Features available since 2.1.N~~How can I install Octave on platform X?==~~Here are some older features that have been around since 2.1.N:~~

==~~Coming in a future release~~What Octave version should I use?==~~The 3.7.N series is the current development release and will become a 3.8.N release in the future. This series brings the following new features:~~

The ~~complete text ~~latest version of the Octave ~~manual ~~source code (and older versions) is ~~also ~~available ~~using the GNU Info system via the GNU Emacs, info, or xinfo programs, or by using the {{Codeline|doc}} command to start the GNU info browser directly ~~from ~~the Octave prompt.~~:

=~~=I think I have found a bug ~~What's new in Octave~~.=~~?=

==~~Source code~~What's new in version series 4.0.X of Octave==

* ~~http://www~~First official release of the GUI.~~octave~~* Release of official windows binaries.~~org/download~~* Experimental support for [[classdef]].~~html~~* ~~ftp://ftp~~OpenGL graphics with Qt widgets.~~octave~~* Several functions for reading, writing, and recording of audio.~~org/pub/octave/~~

* Many improvements to native OpenGL plotting* ARPACK now distributed with Octave ~~3.4 requires approximately 1.3 GB ~~* Indexing optimizations* FTP objects* Function handles aware of overloaded functions* bsxfun optimized for basic arithmetic functions* Matlab-style ignoring of ~~disk storage ~~output arguments using {{Codeline|~}}* Many optimizations of the accumarray function* Sparse matrix indexing has been rewritten for speed* The pkg command now accepts a -forge option to ~~unpack and compile ~~pull packages directly from ~~source (considerably less if you don't compile with debugging symbols). Once installed, ~~Octave ~~requires approximately 355 MB of disk space (again, considerably less if you don't compile with debugging symbols, approximately 50 MB).~~Forge

=~~= How do I install ''all'' ~~Packages and Octave ~~packages? =~~Forge=~~Do not do it! Really, there is no reason to do this. Octave Forge has many packages for different needs but it's unlikely that you need all of them. The common misconception is that the more packages one installs, the more complete and powerful its octave installation will be be. However, in the same way one would ''never'' install all perl modules, ruby gems or python packages (because it simply makes no sense), one should not install all octave packages. This isn't desirable and it's not even possible.~~

==~~=Comments with #=~~I cannot install a package. Octave complains about a missing mkoctfile.==

==How do I automatically load a package at Octave ~~includes LSODE, DASSL and DASPK for solving systems of stiff ordinary differential and differential-algebraic equations. These functions are built in to the interpreter.~~startup?==

=~~How do I...?~~Octave usage=

==How do I execute an Octave script?==

First of all, make sure you understand [http://www.~~gnu~~octave.org~~/software/octave~~/doc/interpreter/Script-Files.html the difference between script files and function files]. If you want to execute a function defined in a file, just call the function like any other Octave function: <code>foo(arg1, arg2);</code>

To execute a script from within Octave, just type its name without the <code>.m </code> extension. Thus, if you have a script called <code>foo.m</code>, just type <code>foo</code> from within the Octave command prompt to execute it. You have to make sure that the script is in your current working directory or in Octave's load path. Type ~~<code>~~{{manual|pwd}} to get the current working directory or type {{manual|path~~</code> in Octave ~~}} to see ~~what this ~~which paths belong to Octave's load path . The current working directory isreferred to as "." in the output of {{manual|path}}.

If the script name has characters that are not valid for an Octave identifier, or if you do not want to use {{manual|addpath }} to add the script's location to the current path, you can use the ~~<code>~~{{manual|run~~</code> ~~}} function instead:

An alternative is to run the script from outside Octave by calling Octave from your operating system shell. Unlike calling the script from inside Octave, this also allows you to pass arguments from the shell into the script, which the script can access using the ~~<code>~~{{manual|argv~~</code> ~~}} command:

$ octave the-script.m arg1 arg2

If you call the script from the shell and it's plotting, please note [[#When I try plotting from a script, why am I not seeing anything?|how to plot when running a script from the shell]].

==How do ~~xxxx~~I close a figure?==

==How do I ~~set the number of displayed decimals~~call an Octave function from C++?==

==How do I ~~call an octave function from C++~~change color/line definition in gnuplot postscript?==

#!/bin/awk -f

==How do I tell if a file exists?==

<syntaxhighlight lang="octave">

>> exist ("foo.txt", "file") # 2, if file exists, 0 otherwise

ans = 2

</syntaxhighlight>

==How do I create a plot without a window popping up (~~ie, a ~~plot to a filedirectly)?==

One can set that ~~behaviour ~~behavior as default:

== How do I ~~make ~~increase Octave ~~use more ~~'s precision? ==

Octave's default numerical type is [https://en.wikipedia.org/wiki/IEEE_754 IEEE 754 ~~doubles~~] binary64 , a.k.a. "double" or "hardware floats". This type has ~~52 ~~a precision of 53 bits ~~of precision ~~or about 16 decimal digits. It~~'s implemented in your ~~is supported by each modern computer~~'s ~~hardware~~, in your CPU~~, so it~~'s ~~is really '''fast'''. This type is assumed throughout for Octave's calculations. If more precision was required, one can obtain a "few bits more" by using integer types, e.g. {{manual|uint64}}, but in general one cannot expect more precision from any '''fast''' numerical software. Just to visualize "how big" those numerical limits are, consider the following table:

=Common problems=

==I do not see any output of my script until it has finished?==

By default Octave is set to pass its screen output through a [https://en.wikipedia.org/wiki/Terminal_pager pager] (usually the default pager is "less") which allows things such as navigating through the output with arrow keys or searching for text or regular expressions within the output. The pager only displays the output after it's finished receiving it, so when it is active you'll not be able to see anything until your script has terminated. To change this behavior temporarily or permanently you may want to use one of the options described [http://www.octave.org/doc/interpreter/Paging-Screen-Output.html in the manual].

==When I try plotting from a script, why am I not seeing anything?==

If you are running an Octave script that includes a plotting command, the script and Octave may terminate immediately. So the plot window does show up, but immediately closes when Octave finishes execution. Alternatively, if using fltk, the plot window needs a readline loop to show up (the time when Octave is sitting around doing nothing waiting for interactive input). A common solution is to put a {{manual|pause}} command at the end of your script.

==I ~~cannot install a package. ~~have problem X using the latest Octave ~~complains ~~version== Please be more specific about what you mean by "latest version"? * The latest stable version is {{Release}}. Be aware that you may still have an older version due to whatever distribution method you are using. To get a ~~missing mkoctfile~~newer stable version for your system see for example [[Octave for GNU/Linux|GNU/Linux]], [[Octave for macOS|macOS]], or [[Octave for Microsoft Windows|Windows]]).~~==~~

If ~~you really need to build Octave packages from source ~~your problem truly persists with the "latest version", then please [http://bugs.octave.org/ report a bug] or ask for help at[https://lists.gnu.org/mailman/listinfo/help-octave help@octave.org]. Otherwise, don't be surprised if volunteers are less inclined to ~~install them, ~~help you~~'ll need mkoctfile. Most distributions split ~~with a problem that only exists in an older version of Octave ~~into several packages. The script mkoctfile ~~and is ~~then part of ~~already fixed in a ~~separate package:~~newer version.

== ~~I have installed a package but still get a "foo undefined" error ~~Error message about invalid call to script or invalid use of script in index expression==

=~~Porting programs from ~~Differences between Octave and Matlab ~~to Octave~~=

People often ask

<blockquote>

I wrote some code for Matlab, and I want to get it running under Octave. Is there anything I should watch out for?

</blockquote>

<blockquote>

I wrote some code in Octave, and want to share it with Matlab users. Is there anything I should watch out for?

</blockquote>

which is not quite the same thing. There are still a number of differences between Octave and Matlab, however in general differences between the two are considered as bugs. Octave might consider that the bug is in Matlab and do nothing about it, but generally functionality is almost identical. If you find an important functional difference between Octave behavior and Matlab, then you should send a description of this difference (with code illustrating the difference, if possible) to http://bugs.octave.org.

Furthermore, Octave adds a few syntactical extensions to Matlab that might cause some issues when exchanging files between Matlab and Octave users~~. As both Octave and Matlab are under constant development the information in this section is subject to change at anytime~~.

is equivalent to

The main difference with Matlab is a matter of scope. While nested functions have access to the parent function's scope in Matlab, no such thing is available in Octave, due to how Octave essentially “un-nests” nested functions.

The authors of Octave consider the nested function scoping rules of Matlab to be more problems than they are worth as they introduce difficult to find bugs as inadvertently modifying a variable in a nested function that is also used in the parent is particularly easy for those not attentive to detail.

There are a few core Matlab syntaxes that are not accepted by Octave, these being

* Some limitations on the use of function handles. The major difference is related to nested function scoping rules (as above) and their use with function handles.

* Some limitations of variable argument lists on the LHS of an expression, though the most common types are accepted.

* Matlab classdef object oriented programming is ~~not yet ~~only partially supported, ~~though work is underway in a branch of the development tree~~see [[classdef]] for details.

A large number of the Matlab core functions (~~ie ~~i.e. those that are in the core and not a toolbox) are implemented, and certainly all of the commonly used ones. There are a few functions that aren't implemented, usually to do with specific missing Octave functionality (GUI, DLL, Java, ActiveX, DDE, web, and serial functions). Some of the core functions have limitations that aren't in the Matlab version. For example the {{manual|sprandn }} function can not force a particular condition number for the matrix like Matlab can. Another example is that testing and the runtests function work differently in Matlab and Octave.

Matlab includes a "Just-In-Time" compiler. This compiler allows the acceleration of for-loops in Matlab to almost native performance with certain restrictions. The JIT must know the return type of all functions called in the loops and so you can't include user functions in the loop of JIT optimized loops. Octave ~~doesn't have ~~has a [[JIT|not fully functional JIT ~~and so to some might seem slower than Matlab~~compiler]]. For this reason you must [[Performance#Vectorization|vectorize your code ]] as much as possible. The MathWorks themselves have a good document discussing vectorization at http://www.mathworks.com/support/tech-notes/1100/1109.html.

On a related point, there is no Octave compiler, and so you can't convert your Octave code into a binary for additional speed or distribution~~. There have been several aborted attempts at creating an Octave compiler. Should the JIT compiler above ever be implemented, an Octave compiler should be more feasible~~.

Octave itself includes no Simulink support. Typically the simulink models lag research and are less flexible, so shouldn't really be used in a research environment. However, some Matlab users that try to use Octave complain about this lack.

Octave includes an [http://www.octave.org/doc/interpreter/Mex_002dFiles.html API to the Matlab MEX interface]. However, as MEX is an API to the internals of Matlab and the internals of Octave differ from Matlab, there is necessarily a manipulation of the data to convert from a MEX interface to the Octave equivalent. This is notable for all complex matrices, where Matlab stores complex arrays as real and imaginary parts, whereas Octave respects the C99/C++ standards of co-locating the real/imag parts in memory. Also due to the way Matlab allows access to the arrays passed through a pointer, the MEX interface might require copies of arrays (even non complex ones).

Block comments denoted by ~~{{Codeline|~~<code>#{~~}} ~~</code> and ~~{{Codeline|~~<code>#~~}~~}~~} ~~</code> markers (or ~~{{Codeline|~~ <code>%{~~}} ~~</code> and ~~{{Codeline|~~<code>%~~}}~~}</code>) are supported by Octave with some limitations. The major limitation is that block comments are not supported within [] or {}.

There are some differences in the mat v5 file format accepted by Octave. Matlab recently introduced the "-V7.3" save option which is an HDF5 format which is particularly useful for 64-bit platforms where the standard Matlab format can not correctly save variables. Octave accepts HDF5 files, but is not yet compatible with the "-v7.3" versions produced by Matlab.

Although Octave can load inline function handles saved by Matlab, it can not yet save them.

Finally, ~~Some ~~some multi-byte Unicode characters aren't yet treated in mat-files.

Thanks to Daniel Kraft's 2011 Google Summer of Code project, [http://www.octave.org/doc/interpreter/Profiling.html Octave has a profiler ] since version 3.6.0~~. However, at the moment it only produces text output and has its own makeshift interface for hierarchical profiling~~.

Octave is a community project and so the toolboxes that exist are donated by those interested in them through [[Octave Forge]]. These might be lacking in certain functionality relative to the Matlab toolboxes, and might not exactly duplicate the Matlab functionality or interface.

The ~~{{Codeline|~~<code>&~~}} ~~</code> and ~~{{Codeline~~<code>|~~|}} ~~</code> operators in Matlab short-circuit when included in a condition (e.g. an {{Codeline|if}} or {{Codeline|while}} statement) and not otherwise. In Octave only the ~~{{Codeline|~~<code>&&~~}} ~~</code> and ~~{{Codeline~~<code>||~~||}} ~~</code> short circuit. Note that this means that

and

Another case that is documented in the Matlab manuals is that

Also Matlab requires the operands of ~~{{Codeline|~~<code>&&~~}} ~~</code> and ~~{{Codeline~~<code>||~~||}} ~~</code> to be scalar values but Octave does not (it just applies the rule that for an operand to be considered true, every element of the object must be nonzero or logically true).

Finally, note the inconsistence of thinking of the condition of an {{Codeline|if}} statement as being equivalent to {{Codeline|all(X(:))}} when {{Codeline|X}} is a matrix. This is true for all cases EXCEPT empty matrices:

However,

is not the same as

because, despite the name, the {{~~Codeline~~manual|all}} is really returning true if none of the elements of the matrix are zero, and since there are no elements, well, none of them are zero. This is an example of [~~http~~https://en.wikipedia.org/wiki/Vacuous_truth vacuous truth]. But, somewhere along the line, someone decided that {{Codeline|if ([])}} should be false. The Mathworks probably thought it just looks wrong to have {{Codeline|[]}} be true in this context even if you can use logical gymnastics to convince yourself that "all" the elements of an empty matrix are nonzero. Octave however duplicates this behavior for {{Codeline|if}} statements containing empty matrices.

Matlab's solvers as used by the operators {{manual|mldivide ~~(~~}} <code>\~~) ~~</code> and {{manual|mrdivide ~~(~~}} <code>/</~~)~~code>, use a different approach than Octave's in the case of singular, under-, or over-determined matrices. In the case of a singular matrix, Matlab returns the result given by the LU decomposition, even though the underlying solver has flagged the result as erroneous. Octave has made the choice of falling back to a minimum norm solution of matrices that have been flagged as singular which arguably is a better result for these cases.

In the case of under- or over-determined matrices, Octave continues to use a minimum norm solution, whereas Matlab uses an approach that is equivalent to

While this approach is certainly faster and uses less memory than Octave's minimum norm approach, this approach seems to be inferior in other ways.

A numerical question arises: how big can the null space component become, relative to the minimum-norm solution? Can it be nicely bounded, or can it be arbitrarily big? Consider this example:

while Octave's minimum-norm values are ~~around ~~about 3e-2, Matlab's results are 50-times larger. For another issue, try this code:

It shows that unlike in Octave, {{manual|mldivide }} in Matlab is not invariant with respect to column permutations. If there are multiple columns of the same norm, permuting columns of the matrix gets you different result than permuting the solution vector. This will surprise many users.

Since the {{manual|mldivide ~~(~~}} <code>\~~) ~~</code> and {{manual|mrdivide ~~(~~}} <code>/</~~) ~~code> operators are often part of a more complex expression, where there is no room to react to warnings or flags, it should prefer intelligence (robustness) to speed, and so the Octave developers are firmly of the opinion that Octave's approach for singular, under- and over-determined matrices is a better choice than Matlab's.

The extensions in Octave over ~~Matlab ~~MATLAB syntax are very useful, but might cause issues when sharing with Matlab users. A list of the major extensions that should be avoided to be compatible with Matlab are:

Comments in ~~octave ~~Octave can be marked with {{Codeline|#}}. This allows POSIX systems to have the first line as {{Codeline|#! octave -q}} and mark the script itself executable. ~~Matlab ~~MATLAB doesn't have this feature due to the absence of comments starting with {{Codeline|#}}".

Code blocks like if, for, while, etc can be terminated with block specific terminations like endif. ~~Matlab ~~MATLAB doesn't have this and all blocks must be terminated with end.

Octave has a lisp-like {{Codeline|unwind_protect}} block that allows blocks of code that terminate in an error to ensure that the variables that are touched are restored. You can do something similar with try/catch combined with {{Codeline|rethrow (lasterror ())}} in Matlab, however rethrow and lasterror are only available in Octave 2.9.10 and later. ~~Matlab ~~MATLAB 2008a also introduced {{Codeline|OnCleanUp}} that is similar to {{Codeline|unwind_protect}}, except that the object created by this function has to be explicitly cleared in order for the cleanup code to run.

Note that using try/catch combined with {{Codeline|rethrow (lasterror ())}} ~~can not ~~cannot guarantee that global variables will be correctly reset, as it won't catch user interrupts with Ctrl-C. For example

compared to

Typing Ctrl-C in the first case returns the user directly to the prompt, and the variable ~~''~~<code>a~~'' ~~</code> is not reset to the saved value. In the second case the variable ~~''~~<code>a~~'' ~~</code> is reset correctly. Therefore Matlab gives no safe way of temporarily changing global variables.

Indexing can be applied to all objects in Octave and not just variables. Therefore {{Codeline|sin(x)(1:10)}} for example is perfectly valid in Octave but not Matlab. To do the same in Matlab you must do {{Codeline|y = sin(x); y = y([1:10]);}}

Octave has the operators {{Codeline|++}}, {{Codeline|–-}}, {{Codeline|-=}}, {{Codeline|+=}}, {{Codeline|*=}}, etc. As ~~Matlab ~~MATLAB doesn't, if you are sharing code these should be avoided. Character strings in Octave can be denoted with double or single quotes. There is a subtle difference between the two in that escaped characters like {{Codeline|\n}} (newline), {{Codeline|\t}} (tab), etc are interpreted in double quoted strings but not single quoted strings. This difference is important on Windows platforms where the {{Codeline|\}} character is used in path names, and so single quoted strings should be used in paths. MATLAB doesn't have double quoted strings and so they should be avoided if the code will be transferred to a MATLAB user. ==What features are unique to Octave?== Although most of the Octave language will be familiar to Matlab users, it has some unique features of its own. === Functions defined on the command-line===Functions can be defined by entering code on the command line, a feature not supported by Matlab. For example, you may type: <syntaxhighlight lang="Octave">>> function s = hello_string (to_who)> ## Say hello> if nargin<1, to_who = "World"; end> s = ["Hello ",\> to_who];> endfunction>> hello_string ("Moon")ans = Hello Moon</syntaxhighlight> As a natural extension of this, functions can also be defined in script files (m-files whose first non-comment line isn't {{Codeline|function out = foo (...)}}) Note: MATLAB R2016b added the ability to [http://www.mathworks.com/help/matlab/matlab_prog/local-functions-in-scripts.html define functions in script files]. ===Comments with #=== The pound character, {{Codeline|#}}, may be used to start comments, in addition to {{Codeline|%}}. See the previous example. The major advantage of this is that as {{Codeline|#}} is also a comment character for unix script files, any file that starts with a string like {{Codeline|#! /usr/bin/octave -q}} will be treated as an octave script and be executed by octave. ===Strings delimited by double quotes "=== In 2016, Matlab introduced String Arrays, that are initialized by using double quoted strings, and are not implemented in Octave yet. In Octave double-quoted strings include backslash interpretation (like C++, C, and Perl) while single quoted are uninterpreted (like Matlab and Perl). ===Line continuation by backslash=== Lines can be continued with a backslash, {{Codeline|\}}, in addition to three points {{Codeline|...}} as in Matlab. ===Informative block closing=== You may close function, for, while, if, ... blocks with endfunction, endfor, endwhile, ... keywords in addition to using end. As with Matlab, the end (or endfunction) keyword that marks the end of a function defined in a .m file is optional. ===Coherent syntax===

<syntaxhighlight lang=~~GUI~~"Octave">>> [3 1 4 1 5 9](3)ans =4~~This is a small section but it's probably one of the most frequent questions~~>> cos([0 pi pi/4 7])(3)ans = 0.70711</syntaxhighlight>

==~~Is there a GUI planned for Octave?~~=Exclamation mark as not operator===~~Yes, and is already in development. You can download the [http://www.gnu.org/software/octave/get-involved.html Octave repository] and compile the development branch yourself (it seems to be stable enough for use and the 3.6.2 binaries for windows already have it). Testing is always welcomed, and patches even more. Note that despite being called Octave GUI, it is ''not'' a separate project. It is simply the ''Octave GUI'', the Octave Graphical User Interface, just like the Octave prompt, Octave interpreter, etc are not separate projects (not to be confused with the completely unrelated but similarly named, GUI Octave project).~~

<syntaxhighlight lang=~~=I want ~~"Octave ~~developers to work on a GUI?==~~">~~If you would like the Octave developers to implement a GUI for you~~>> if ! strcmp (program_name, ~~consider the same route taken by others that want a specific function/capability to be implemented. Some of the Octave developers will work as coders for hire. Ask on the [http://www.gnu.org/software/~~"octave"),> "It's an error"> else> "It works!"> endans = It works!</~~get-involved.html maintainers mailing list]. This is not unlike paying a builder to add an extra room to your house. The fact there is no GUI in Octave only shows that there is not enough interest for it (despite the amount of time people asking for it).~~syntaxhighlight>

If you like the {{Codeline|++}}, {{Codeline|+=}} etc operators, rejoice! Octave includes the C-like increment and decrement operators {{Codeline|++}} and {{Codeline|--}} in both their prefix and postfix forms, in addition to {{Codeline|+=}}, {{Codeline|-=}}, {{Codeline|*=}}, {{Codeline|/=}}, {{Codeline|^=}},{{Codeline|.+=}},{{Codeline|.-=}},{{Codeline|.*=}}, {{Codeline|./=}} and {{Codeline|.^=}}. For example, to pre-increment the variable x, you would write {{Codeline|++x}}. This would add one to x and then return the new value of x as the result of the expression. It is exactly the same as the expression {{Codeline|x = x + 1}}. To post-increment a variable x, you would write {{Codeline|x++}}. This adds one to the variable x, but returns the value that x had prior to incrementing it. For example, if x is equal to 2, the result of the expression x++ is 2, and the new value of x is 3. For matrix and vector arguments, the increment and decrement operators work on each element of the operand. ==~~QtOctave ~~=Unwind-protect=== In addition to try-catch blocks, Octave supports an alternative form of exception handling modeled after the unwind-protect form of Lisp. The general form of an unwind_protect block looks like this: <syntaxhighlight lang="Octave">unwind_protect bodyunwind_protect_cleanup cleanupend_unwind_protect</syntaxhighlight> Where body and cleanup are both optional and may contain any Octave expressions or commands. The statements in cleanup are guaranteed to be executed regardless of how control exits body. The unwind_protect statement is often used to reliably restore the values of global variables that need to be temporarily changed. Matlab can be made to do something similar with their {{manaul|onCleanup}} function that was introduced in 2008a. Octave also has ~~been abandoned~~{{manual|onCleanup}} since version 3.4.0. ===Built-in ODE and DAE solvers=== Octave includes LSODE, DASSL and DASPK for solving systems of stiff ordinary differential and differential-algebraic equations. These functions are built in to the interpreter. ===Do-Until loop structure=== Similar to the do-while loop in C and C++, Octave allows a do-until loop which does not exist in Matlab: <syntaxhighlight lang="Octave">x = 0do x += 1;until (x == 10)</syntaxhighlight> ===Broadcasting=== Borrowed from [http://stackoverflow.com/q/26948776/3565696 other languages], [http://www.octave.org/doc/interpreter/Broadcasting.html octave broadcasting] allows easy and readable vectorization. <syntaxhighlight lang="Octave">f = (1:0.1:2);# put angular frequencies on the first dimension to prepare broadcastingomega = 2 * pi * f(:);# time is already on the second dimension (row vector)t = 0:0.02:2;# the resulting s will be a 2-dimensional arrays = sin(omega .* t);# which can be displayed aspcolor(t, f, s)xlabel("t (s)")ylabel("f (Hz)")</syntaxhighlight> Note: [https://www.mathworks.com/help/matlab/matlab_prog/compatible-array-sizes-for-basic-operations.html Automatic expansion of dimensions] was added to MATLAB R2016b. ===Documentation strings=== Octave allows extensive formatting of the help string of functions using Texinfo. The effect on the online documentation is relatively small, but makes the help string of functions conform to the help of Octave’s own functions. However, the effect on the appearance of printed or online documentation will be greatly improved. ===Test functions=== Octave allows to add self-tests to user defined functions. Tests are put after function definition in specially commented block. <syntaxhighlight lang="Octave">function mult = a(val) mult = val.*2;endfunction%!test%! assert (a(3), 6);</syntaxhighlight> Such a function can be tested for valid outputs by following code: >> test a PASSES 1 out of 1 test ===Demonstration Functions=== Example code block can be part of function file in a similar manner as test functions. For example to run {{manual|demo}} for function multinom of package specfun, use: demo multinom ===Powerful assert=== Function assert have extended input possibilities. =[https://en.wikipedia.org/wiki/Graphical_user_interface GUI]= ==Does Octave have a GUI?== '''Yes!''' It was officially released with Octave 4.0.0. It was also available since version 3.8.0 as an experimental feature (use the {{Codeline|--force-gui}} option to start Octave). ==Why ~~are ~~did you ~~working on ~~create yet another GUI ~~rather than trying to fix QtOctave~~instead of making one that already exists better?==~~Read previous question~~The previously existing GUIs were not part of Octave itself. The integration within Octave was rather bad, as all of them treated Octave as a foreign black box and used pipes for communication. This approach ~~taken by QtOctave for interacting with Octave ~~is bound to failwith each new version of Octave, as any fix would only be temporary. ~~Yes~~ For historical reasons and to honor the approaches, a short list of previous GUIs for Octave: * '''QtOctave''' was a great, beautiful, and very useful tool which is now abandoned and incompatible with newer versions of Octave. We are thankful to its developers to make it free software so we could ~~be fixed ~~reuse large chunks of it for what is now the Octave GUI. * '''Quint''' was a project for an Octave GUI that actually tried to do it right. Eventually [https://lists.gnu.org/archive/html/octave-maintainers/2011-07/msg00096.html it was merged into the Octave repository] and is no longer a separate project. Also, many bits from QtOctave were reused in the GUI. * '''[http://www.xoctave.com/ Xoctave]''', which is proprietary and commercial. * '''GUI Octave''', which was proprietary and is no longer available. =Graphics: backends and toolkits= ==What are the supported graphics backends?== * [https://www.opengl.org/ OpenGL] via the graphics toolkits '''[https://www.qt.io/ qt]''' (current default) and '''[http://www.fltk.org/ fltk]'''* [http://www.gnuplot.info/ gnuplot] via the '''gnuplot''' graphics toolkit ==How do I change my graphics toolkit?== There are three commands to deal with graphics toolkits: {| class="wikitable"| <code>available_graphics_toolkits</code>| lists all available graphics toolkits|-| <code>graphics_toolkit</code>| displays the currently used graphics toolkit|-| <code>graphics_toolkit ("qt/fltk/gnuplot")</code>| sets the graphics toolkit to either of [https://www.qt.io/ qt], [http://www.fltk.org/ fltk], or [http://www.gnuplot.info/ gnuplot], if available|} ==Why did you replace gnuplot with an OpenGL backend?== The development of Octave is committed to being both compatible with Matlab and ~~made ~~adding additional features. Toward those ends, the developers decided to ~~work again for ~~introduce a native OpenGL backend that supports Matlab handle graphics and its uicontrols. Starting with the ~~latest octave ~~3.8 release ~~but this would not ~~, Octave uses OpenGL graphics by default (with [http://www.fltk.org/ FLTK widgets] in Octave 3.8 and [https://www.qt.io/ Qt widgets] in Octave 4.0 and later). ==Are there any plans to remove the gnuplot backend?== '''No.''' There are no plans to remove the gnuplot backend. It will be available as long as our users find it useful. ==How can I implement a ~~permanent fix and would eventually fail again~~new graphics backend/toolkit?== This is one of those times where the best documentation is to read the existing code. We have three different toolkits in Octave now, so there are some examples to draw from. ~~A ~~ =Development= ==When will feature X be released or implemented?== When it's ready, sooner [http://www.octave.org/get-~~gsoc2012~~involved.~~blogspot~~html if you help].~~ie~~ You can [https://savannah.gnu.org/patch/?group=octave send us patches] if you can implement feature X yourself. If you can't, some [http:/~~2012~~/~~06~~www.octave.org/~~why-not-take~~commercial-~~existing-gui~~support.html ~~longer explanation~~developers may be convinced to work on your specific problem for some money] ~~has already been written as part of GSoC2012~~. ==How can I get involved in Octave development?==

Retrieved from "https://wiki.octave.org/Special:MobileDiff/2645...12341"

- Not logged in
- Talk
- Contributions
- Create account
- Log in